Progress on skin system, added skin stack.

This commit is contained in:
2019-01-20 01:08:38 -06:00
parent 6fdcdcf923
commit ea8f96d877
10 changed files with 393 additions and 64 deletions

View File

@@ -14,13 +14,13 @@ namespace RecrownedAthenaeum.SpecialTypes
private Texture2D texture;
private bool disposed;
private Dictionary<string, Region> dictionaryOfRegions = new Dictionary<string, Region>();
/// <summary>
/// Given a name, can return a <see cref="Region"/>.
/// </summary>
/// <param name="name">Name of <see cref="Region"/> to obtain.</param>
/// <returns><see cref="Region"/> based off name.</returns>
public Region this[string name] { get { if (name != null && dictionaryOfRegions.ContainsKey(name)) return dictionaryOfRegions[name]; else return null; } }
public Region this[string name] { get { if (name != null && dictionaryOfRegions.ContainsKey(name)) return dictionaryOfRegions[name]; else throw new KeyNotFoundException("Given key \"" + name + "\" does not exist."); } }
/// <summary>
/// Creates a texture atlas with given main texture as well as an array of <see cref="Region"/> to represent locations of which textures reside within the atlas. Region names will be used to refer to the regions within the dictionary.
@@ -92,7 +92,12 @@ namespace RecrownedAthenaeum.SpecialTypes
texture.Dispose();
for (int i = 0; i < dictionaryOfRegions.Count; i++)
{
dictionaryOfRegions.ElementAt(i).Value.Dispose();
Region region = dictionaryOfRegions.ElementAt(i).Value;
if (!region.Disposed)
{
dictionaryOfRegions.ElementAt(i).Value.Dispose();
}
}
dictionaryOfRegions.Clear();
}
@@ -123,7 +128,11 @@ namespace RecrownedAthenaeum.SpecialTypes
readonly NinePatch ninepatch;
Texture2D atlasTexture;
Texture2D regionTexture;
private bool disposed;
/// <summary>
/// If region has already been disposed.
/// </summary>
public bool Disposed { get; private set; }
/// <summary>
/// A specified region in a texture atlas.
@@ -150,12 +159,13 @@ namespace RecrownedAthenaeum.SpecialTypes
/// <param name="origin">The origin of the drawing. Ignored if is a 9patch.</param>
public void Draw(SpriteBatch batch, Rectangle destination, Color color, float rotation = 0, Vector2 origin = default(Vector2))
{
if (disposed) throw new ObjectDisposedException(GetType().Name);
if (Disposed) throw new ObjectDisposedException(GetType().Name);
if (ninepatch != null)
{
ninepatch.Draw(batch, destination);
} else
}
else
{
batch.Draw(atlasTexture, destination, sourceRectangle, color, rotation, origin, SpriteEffects.None, 0f);
}
@@ -168,7 +178,7 @@ namespace RecrownedAthenaeum.SpecialTypes
/// <returns>The texture of the region.</returns>
public Texture2D AsTexture2D(GraphicsDevice graphicsDevice)
{
if (disposed) throw new ObjectDisposedException(GetType().Name);
if (Disposed) throw new ObjectDisposedException(GetType().Name);
if (regionTexture == null)
{
@@ -195,7 +205,7 @@ namespace RecrownedAthenaeum.SpecialTypes
/// </summary>
public void Dispose()
{
if (disposed) throw new ObjectDisposedException(GetType().Name);
if (Disposed) throw new ObjectDisposedException(GetType().Name);
Dispose(true);
GC.SuppressFinalize(this);
}
@@ -206,13 +216,13 @@ namespace RecrownedAthenaeum.SpecialTypes
/// <param name="disposing">Whether or not this was a user made call.</param>
public virtual void Dispose(bool disposing)
{
if (disposing && !disposed)
if (disposing && !Disposed)
{
regionTexture?.Dispose();
}
disposed = true;
Disposed = true;
}
/// <summary>
/// Destructor.
/// </summary>