Changed 9p and tatlas' to use a separately loaded texture.
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@@ -81,7 +81,6 @@ namespace RecrownedAthenaeum.ScreenSystem
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{
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SpriteBatchSettings basicSettings = new SpriteBatchSettings();
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basicSettings.effect = camera.BasicEffect;
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basicSettings.blendState = BlendState.Additive;
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basicSettings.samplerState = null;
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spriteBatchSettings = basicSettings;
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}
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