namespace refactor & progress on texture atlas
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@@ -5,7 +5,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RhythmBullet.Utilities.Input
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namespace RecrownedAthenaeum.Input
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{
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public interface IInputListener
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{
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@@ -5,7 +5,7 @@ using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework.Input;
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namespace RhythmBullet.Utilities.Input
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namespace RecrownedAthenaeum.Input
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{
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class InputListener : IInputListener
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{
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@@ -1,13 +1,13 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Input;
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using RhythmBullet.Utilities.Input;
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using RecrownedAthenaeum.Input;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RhythmBullet.Utilities.Input
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namespace RecrownedAthenaeum.Input
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{
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public static class InputUtilities
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{
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