refactoring; removed configuration setup; added consistent sprite batch; got rid of sprite batch settings; implemented newer setup;
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@@ -2,6 +2,7 @@
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using RecrownedAthenaeum.Input;
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using RecrownedAthenaeum.Render;
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using System;
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namespace RecrownedAthenaeum.UI.Modular
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@@ -61,7 +62,7 @@ namespace RecrownedAthenaeum.UI.Modular
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/// Called every frame to draw this module. Anything that needs to be drawn should go here.
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/// </summary>
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/// <param name="batch">Batch used to draw.</param>
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public virtual void Draw(SpriteBatch batch)
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public virtual void Draw(ConsistentSpriteBatch batch)
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{
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}
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