Renamed VertexBufferArrayHandle.cs

This commit is contained in:
Harrison Deng 2020-02-20 16:07:18 -05:00
parent 9a9afd52b2
commit 8f327f30e3

View File

@ -1,10 +1,10 @@
using System; using System;
using OpenTK.Graphics.OpenGL; using OpenTK.Graphics.OpenGL;
namespace RecrownedGTK.Graphics { namespace RecrownedGTK.Graphics {
public class VertexBufferHandle : IDisposable { public class VertexBufferArrayHandle : IDisposable {
private bool disposed; private bool disposed;
private int handle; private int handle;
public VertexBufferHandle() { public VertexBufferArrayHandle() {
handle = GL.GenBuffer(); handle = GL.GenBuffer();
} }
public void Bind() { public void Bind() {
@ -25,7 +25,7 @@ namespace RecrownedGTK.Graphics {
GL.DeleteBuffer(handle); GL.DeleteBuffer(handle);
disposed = true; disposed = true;
} }
~VertexBufferHandle() { ~VertexBufferArrayHandle() {
Dispose(false); Dispose(false);
} }
} }