Implemented spritebatch's method of handling the origin.
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@@ -67,7 +67,7 @@ namespace RecrownedAthenaeum.UI.Modular.Modules
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{
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this.color = color;
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this.rotation = rotation;
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this.offset = origin;
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this.origin = origin;
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bounds = destination;
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Draw(spriteBatch);
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}
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