preferences now use object as type for serialization and no longer uses marker interface.
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@@ -10,10 +10,10 @@ using System.Threading.Tasks;
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namespace RecrownedAthenaeum.Pipeline.TextureAtlas
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{
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class TextureAtlasProcessor : ContentProcessor<TextureAtlasTemplate, TextureAtlasTemplate>
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class TextureAtlasProcessor : ContentProcessor<TextureAtlasFile, TextureAtlasFile>
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{
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public override TextureAtlasTemplate Process(TextureAtlasTemplate input, ContentProcessorContext context)
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public override TextureAtlasFile Process(TextureAtlasFile input, ContentProcessorContext context)
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{
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return input;
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}
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