more descriptive display name + set default processors.
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@@ -4,10 +4,9 @@ using System.Text;
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namespace RecrownedAthenaeum.Pipeline.TextureAtlas
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{
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[ContentProcessor(DisplayName = "Texture Atlas Processor")]
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[ContentProcessor(DisplayName = "Texture Atlas Processor - RecrownedAthenaeum")]
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class TextureAtlasProcessor : ContentProcessor<TextureAtlasData, byte[]>
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{
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public override byte[] Process(TextureAtlasData input, ContentProcessorContext context)
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{
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string serialized = JsonConvert.SerializeObject(input);
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