moved utilities for rhythmbullet to separate project for a better custom content loaders for the monogame pipeline as well as for future projects and of course learning how things work.
This commit is contained in:
12
Recrowned-Athenaeum/ParticleSystem/Particle.cs
Normal file
12
Recrowned-Athenaeum/ParticleSystem/Particle.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace RhythmBullet.Utilities.ParticleSystem
|
||||
{
|
||||
class Particle
|
||||
{
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user