diff --git a/RecrownedAthenaeum/ScreenSystem/LoadingScreen.cs b/RecrownedAthenaeum/ScreenSystem/LoadingScreen.cs index 7ea9ddd..d166685 100644 --- a/RecrownedAthenaeum/ScreenSystem/LoadingScreen.cs +++ b/RecrownedAthenaeum/ScreenSystem/LoadingScreen.cs @@ -67,8 +67,8 @@ namespace RecrownedAthenaeum.ScreenSystem textureBounds.Height = (int)(height * proportion); textureBounds.X = (width) / 2; textureBounds.Y = (height) / 2; - origin.X = texture.Width / 2; - origin.Y = texture.Height / 2; + origin.X = texture.Width / 2f; + origin.Y = texture.Height / 2f; } void DoRotate(float deltaf)