changes in how skin system works.
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@ -96,14 +96,14 @@ namespace RecrownedAthenaeum.Data
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/// <summary>
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/// The skin definition data.
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/// </summary>
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public ISkinDefinitionData skin;
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public SkinDefinitionData skin;
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/// <summary>
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/// Sets values for data.
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/// </summary>
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/// <param name="name">The name to be referenced by.</param>
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/// <param name="skinDefinitionData">The skin data.</param>
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public DefinitionData(string name, ISkinDefinitionData skinDefinitionData)
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public DefinitionData(string name, SkinDefinitionData skinDefinitionData)
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{
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this.name = name;
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skin = skinDefinitionData;
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@ -86,9 +86,8 @@
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<Compile Include="UI\Modular\UIModule.cs" />
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<Compile Include="UI\Modular\UIModuleGroup.cs" />
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<Compile Include="UI\SkinSystem\Definitions\ButtonSkinDefinition.cs" />
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<Compile Include="UI\SkinSystem\Definitions\ISkinDefinition.cs" />
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<Compile Include="UI\SkinSystem\Definitions\SkinDefinition.cs" />
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<Compile Include="UI\SkinSystem\Definitions\TextButtonSkinDefinition.cs" />
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<Compile Include="UI\SkinSystem\Definitions\TextSkinDefinition.cs" />
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<Compile Include="UI\SkinSystem\ISkin.cs" />
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<Compile Include="UI\SkinSystem\Skin.cs" />
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<Compile Include="Data\SkinData.cs" />
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@ -6,16 +6,13 @@ namespace RecrownedAthenaeum.UI.SkinSystem.Definitions
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/// <summary>
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/// Definition for a button.
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/// </summary>
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public class ButtonSkinDefinition : ISkinDefinitionData
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public class ButtonSkinDefinition : SkinDefinitionData
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{
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/// <summary>
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/// Names for the regions in the texture atlas respectively.
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/// </summary>
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public string upRegion, downRegion, disabledRegion, selectedRegion;
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///<inheritDoc/>
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public Type UIModuleType { get { return typeof(Button); } }
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/// <summary>
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/// Constructs the definition with minimum requirements.
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/// </summary>
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@ -23,8 +20,10 @@ namespace RecrownedAthenaeum.UI.SkinSystem.Definitions
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/// <param name="upRegion">Name of region specifying the texture shown for when the button is not pressed.</param>
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public ButtonSkinDefinition(string downRegion, string upRegion)
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{
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UIModuleType = typeof(Button);
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this.downRegion = downRegion;
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this.upRegion = upRegion;
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}
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}
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}
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@ -1,15 +0,0 @@
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using System;
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namespace RecrownedAthenaeum.UI.SkinSystem.Definitions
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{
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/// <summary>
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/// A definition containing the data for the skin system. Should be in data transfer object model.
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/// </summary>
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public interface ISkinDefinitionData
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{
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/// <summary>
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/// The module type this definition is definining.
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/// </summary>
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Type UIModuleType { get; }
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}
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}
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@ -0,0 +1,20 @@
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using System;
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namespace RecrownedAthenaeum.UI.SkinSystem.Definitions
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{
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/// <summary>
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/// A definition containing the data for the skin system. Needs to follow data transfer object model.
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/// </summary>
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public class SkinDefinitionData
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{
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/// <summary>
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/// The full name of the UI module this definition defines.
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/// </summary>
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public string uiModuleTypeFullName;
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/// <summary>
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/// Sets the module type by setting <see cref="uiModuleTypeFullName"/>.
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/// </summary>
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public Type UIModuleType { set { uiModuleTypeFullName = value.FullName; } }
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}
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}
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@ -13,11 +13,6 @@ namespace RecrownedAthenaeum.UI.SkinSystem.Definitions
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/// </summary>
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public string fontColor;
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/// <summary>
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/// The type of module that will be using this definition.
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/// </summary>
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public new Type UIModuleType => typeof(TextButton);
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/// <summary>
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/// Creates this definition with the most minimal requirements.
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/// </summary>
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@ -25,7 +20,7 @@ namespace RecrownedAthenaeum.UI.SkinSystem.Definitions
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/// <param name="upRegion">The texture region that represents when the button is not pressed.</param>
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public TextButtonSkinDefinition(string downRegion, string upRegion) : base(downRegion, upRegion)
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{
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UIModuleType = typeof(TextButton);
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}
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}
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}
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@ -1,16 +0,0 @@
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using System;
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using static System.Net.Mime.MediaTypeNames;
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namespace RecrownedAthenaeum.UI.SkinSystem.Definitions
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{
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public class TextSkinDefinition : ISkinDefinitionData
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{
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public string color;
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public Type UIModuleType { get { return typeof(Text); } }
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public TextSkinDefinition(string color)
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{
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this.color = color;
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}
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}
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}
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@ -47,6 +47,6 @@ namespace RecrownedAthenaeum.UI.SkinSystem
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/// <typeparam name="T">Convenience to cast to the needed definition type.</typeparam>
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/// <param name="definitionName">The name of the definition. Default is null and will be replaced with "default" for name.</param>
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/// <returns>The definition cast to T.</returns>
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T ObtainDefinition<T>(string definitionName = null) where T : ISkinDefinitionData;
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T ObtainDefinition<T>(string definitionName = null) where T : SkinDefinitionData;
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}
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}
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@ -74,7 +74,7 @@ namespace RecrownedAthenaeum.UI.SkinSystem
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}
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}
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public T ObtainDefinition<T>(string definitionName = null) where T : ISkinDefinitionData
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public T ObtainDefinition<T>(string definitionName = null) where T : SkinDefinitionData
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{
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try
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{
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@ -21,8 +21,8 @@ namespace RecrownedAthenaeum.UI.SkinSystem
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private TextureAtlas textureAtlas;
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Dictionary<string, Color> colors;
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readonly Dictionary<string, Type> moduleTypeOfDefinition;
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readonly Dictionary<Type, Dictionary<string, ISkinDefinitionData>> definitions;
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readonly Dictionary<string, string> moduleTypeOfDefinition;
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readonly Dictionary<string, Dictionary<string, SkinDefinitionData>> definitions;
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/// <summary>
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/// The texture for the cursor.
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@ -39,8 +39,8 @@ namespace RecrownedAthenaeum.UI.SkinSystem
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this.textureAtlas = textureAtlas;
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this.CursorTexture = cursorTexture;
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colors = new Dictionary<string, Color>();
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moduleTypeOfDefinition = new Dictionary<string, Type>();
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definitions = new Dictionary<Type, Dictionary<string, ISkinDefinitionData>>();
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moduleTypeOfDefinition = new Dictionary<string, string>();
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definitions = new Dictionary<string, Dictionary<string, SkinDefinitionData>>();
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}
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/// <summary>
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@ -79,14 +79,14 @@ namespace RecrownedAthenaeum.UI.SkinSystem
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textureAtlas.Draw(regionName, batch, destination, colors[color], rotation, origin);
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}
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private ISkinDefinitionData ObtainDefinition(Type type, string definitionName)
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private SkinDefinitionData ObtainDefinition(string typeFullName, string definitionName)
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{
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if (disposed) throw new ObjectDisposedException(GetType().Name);
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if (!Laminated) throw new InvalidOperationException("Skin has yet to be laminated yet.");
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if (definitionName == null) definitionName = "default";
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if (!definitions.ContainsKey(type)) throw new KeyNotFoundException("Could not find any skin definition defining type \"" + type.FullName + "\"");
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if (!definitions[type].ContainsKey(definitionName)) throw new KeyNotFoundException("Could not find skin definition defining type \"" + type.Name + "\" with name \"" + definitionName + "\"");
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return definitions[type][definitionName];
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if (!definitions.ContainsKey(typeFullName)) throw new KeyNotFoundException("Could not find any skin definition defining type \"" + typeFullName + "\"");
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if (!definitions[typeFullName].ContainsKey(definitionName)) throw new KeyNotFoundException("Could not find skin definition defining type \"" + typeFullName + "\" with name \"" + definitionName + "\"");
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return definitions[typeFullName][definitionName];
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}
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/// <summary>
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@ -95,7 +95,7 @@ namespace RecrownedAthenaeum.UI.SkinSystem
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/// <typeparam name="T">Convenience to cast to the needed definition type.</typeparam>
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/// <param name="definitionName">The name of the definition.</param>
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/// <returns>The definition cast to T.</returns>
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public virtual T ObtainDefinition<T>(string definitionName = null) where T : ISkinDefinitionData
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public virtual T ObtainDefinition<T>(string definitionName = null) where T : SkinDefinitionData
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{
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return (T)ObtainDefinition(moduleTypeOfDefinition[typeof(T).FullName], definitionName);
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}
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@ -105,18 +105,18 @@ namespace RecrownedAthenaeum.UI.SkinSystem
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/// </summary>
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/// <param name="definitionName">The name of the definition. Default (if left blank) name is "default".</param>
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/// <param name="skinDefinition">The definition itself.</param>
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public virtual void AddDefinition(ISkinDefinitionData skinDefinition, string definitionName = null)
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public virtual void AddDefinition(SkinDefinitionData skinDefinition, string definitionName = null)
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{
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if (disposed) throw new ObjectDisposedException(GetType().Name);
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if (Laminated) throw new InvalidOperationException("This skin has been laminated and cannot be edited.");
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if (definitionName == null) definitionName = "default";
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if (!definitions.ContainsKey(moduleTypeOfDefinition[skinDefinition.GetType().FullName]))
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if (!definitions.ContainsKey(skinDefinition.uiModuleTypeFullName))
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{
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moduleTypeOfDefinition.Add(skinDefinition.GetType().FullName, skinDefinition.UIModuleType);
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definitions.Add(skinDefinition.UIModuleType, new Dictionary<string, ISkinDefinitionData>());
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} else if (definitions[moduleTypeOfDefinition[skinDefinition.GetType().FullName]].ContainsKey(definitionName)) throw new ArgumentException("Type of definition with that name already exists!");
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moduleTypeOfDefinition.Add(skinDefinition.GetType().FullName, skinDefinition.uiModuleTypeFullName);
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definitions.Add(skinDefinition.uiModuleTypeFullName, new Dictionary<string, SkinDefinitionData>());
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} else if (definitions[skinDefinition.uiModuleTypeFullName].ContainsKey(definitionName)) throw new ArgumentException("Type of definition with that name already exists!");
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definitions[moduleTypeOfDefinition[skinDefinition.GetType().FullName]].Add(definitionName, skinDefinition);
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definitions[skinDefinition.uiModuleTypeFullName].Add(definitionName, skinDefinition);
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}
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/// <summary>
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