Done basic documentation. Further expansion may be needed. Maybe. But only maybe.
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@@ -3,13 +3,31 @@ using System;
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namespace RecrownedAthenaeum.UI.Skin.Definitions
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{
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/// <summary>
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/// Definition for a text button for a skin theme.
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/// </summary>
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public class TextButtonSkinDefinition : ButtonSkinDefinition
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{
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/// <summary>
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/// Name of font from the skin to use.
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/// </summary>
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public string fontName;
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/// <summary>
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/// Name of color from the skin to use for the font.
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/// </summary>
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public string fontColor;
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/// <summary>
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/// The type of module that will be using this definition.
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/// </summary>
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public new Type UIModuleType => typeof(TextButton);
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/// <summary>
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/// Creates this definition with the most minimal requirements.
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/// </summary>
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/// <param name="downRegion">Texture region from skin that represents when the button is pressed down.</param>
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/// <param name="upRegion">The texture region that represents when the button is not pressed.</param>
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public TextButtonSkinDefinition(string downRegion, string upRegion) : base(downRegion, upRegion)
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{
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