Done basic documentation. Further expansion may be needed. Maybe. But only maybe.

This commit is contained in:
2019-01-14 20:00:11 -06:00
parent b019b7cf10
commit 2a2a7cba49
5 changed files with 133 additions and 3 deletions

View File

@@ -5,12 +5,27 @@ using System.Collections.Generic;
namespace RecrownedAthenaeum.DataTypes
{
/// <summary>
/// Holds information about an image file that contains various textures in various regions in the file.
/// </summary>
public class TextureAtlas
{
private Texture2D texture;
private Dictionary<string, TextureAtlasRegion> dictionaryOfRegions = new Dictionary<string, TextureAtlasRegion>();
/// <summary>
/// Given a name, can return a <see cref="TextureAtlasRegion"/>.
/// </summary>
/// <param name="name">Name of <see cref="TextureAtlasRegion"/> to obtain.</param>
/// <returns><see cref="TextureAtlasRegion"/> based off name.</returns>
public TextureAtlasRegion this[string name] { get { if (name != null && dictionaryOfRegions.ContainsKey(name)) return dictionaryOfRegions[name]; else return null; } }
/// <summary>
/// Creates a texture atlas with given main texture as well as an array of <see cref="TextureAtlasRegion"/> to represent locations of which textures reside within the atlas. Region names will be used to refer to the regions within the dictionary.
/// </summary>
/// <param name="texture">The texture representing the overall atlas.</param>
/// <param name="regions">The sub regions that represent the individual textures.</param>
public TextureAtlas(Texture2D texture, TextureAtlasRegion[] regions)
{
this.texture = texture;
@@ -20,6 +35,11 @@ namespace RecrownedAthenaeum.DataTypes
}
}
/// <summary>
/// Creates a texture region given a dictionary of regions keyed to strings that can be used to refer to them.
/// </summary>
/// <param name="texture">The texture representing the overall atlas.</param>
/// <param name="dictionaryOfRegions"></param>
public TextureAtlas(Texture2D texture, Dictionary<string, TextureAtlasRegion> dictionaryOfRegions)
{
this.texture = texture;
@@ -51,13 +71,23 @@ namespace RecrownedAthenaeum.DataTypes
return dictionaryOfRegions[name].AsTexture2D(graphicsDevice);
}
/// <summary>
/// A region of a <see cref="TextureAtlas"/>.
/// </summary>
public class TextureAtlasRegion : IComparable<TextureAtlasRegion>, ISpecialDrawable, IDisposable
{
/// <summary>
/// The name of the region. Mostly used to be refered to within the context of a <see cref="TextureAtlas"/>.
/// </summary>
public readonly string name;
/// <summary>
/// The location and dimensions of where the original texture resides on the texture representing the atlas.
/// </summary>
public readonly Rectangle sourceRectangle;
readonly NinePatch ninepatch;
Texture2D atlasTexture;
Texture2D regionTexture;
private bool disposed;
/// <summary>
/// A specified region in a texture atlas.
@@ -74,8 +104,18 @@ namespace RecrownedAthenaeum.DataTypes
this.ninepatch = ninePatch;
}
public void Draw(SpriteBatch batch, Rectangle destination, Color color, float rotation, Vector2 origin)
/// <summary>
/// Draws the region. If ninepatch, rotation and origin are ignored.
/// </summary>
/// <param name="batch">The batch to use. Should be began.</param>
/// <param name="destination">The destination rectangle to draw to.</param>
/// <param name="color">The color to use.</param>
/// <param name="rotation">Rotation of the final drawing. Ignored if is a 9patch.</param>
/// <param name="origin">The origin of the drawing. Ignored if is a 9patch.</param>
public void Draw(SpriteBatch batch, Rectangle destination, Color color, float rotation = 0, Vector2 origin = default(Vector2))
{
if (disposed) throw new ObjectDisposedException(GetType().Name);
if (ninepatch != null)
{
ninepatch.Draw(batch, destination);
@@ -92,6 +132,8 @@ namespace RecrownedAthenaeum.DataTypes
/// <returns>The texture of the region.</returns>
public Texture2D AsTexture2D(GraphicsDevice graphicsDevice)
{
if (disposed) throw new ObjectDisposedException(GetType().Name);
if (regionTexture == null)
{
Color[] data = new Color[sourceRectangle.Width * sourceRectangle.Height];
@@ -102,14 +144,45 @@ namespace RecrownedAthenaeum.DataTypes
return regionTexture;
}
/// <summary>
/// Compares this region to another in terms of name.
/// </summary>
/// <param name="other">The other region to compare to in terms of name.</param>
/// <returns>Less than one if precedes, greater than one if after, 0 if same.</returns>
public int CompareTo(TextureAtlasRegion other)
{
return name.CompareTo(other);
}
/// <summary>
/// Call this to dispose.
/// </summary>
public void Dispose()
{
regionTexture?.Dispose();
if (disposed) throw new ObjectDisposedException(GetType().Name);
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Overridable dispose.
/// </summary>
/// <param name="disposing">Whether or not this was a user made call.</param>
public virtual void Dispose(bool disposing)
{
if (disposing && !disposed)
{
regionTexture?.Dispose();
}
disposed = true;
}
/// <summary>
/// Destructor.
/// </summary>
~TextureAtlasRegion()
{
Dispose(false);
}
}
}