Further minor import clean up.
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@@ -1,10 +1,4 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RecrownedAthenaeum.Types;
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namespace RecrownedAthenaeum.Render
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{
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@@ -1,7 +1,4 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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namespace RecrownedAthenaeum.Render
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namespace RecrownedAthenaeum.Render
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{
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/// <summary>
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/// A <see cref="SpriteBatch"/> that keeps it's settings through begin and end unless manually changed either by the <see cref="Begin(SpriteSortMode, BlendState, SamplerState, DepthStencilState, RasterizerState, Effect, Matrix?)"/> or through changing the fields. Note that changing the fields while the batch has begun will not take effect until the next time the batch is started.
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