Minor .gitignore change. Also begun work on skeleton for game manager.

Skeleton for basic game manager.
updated .gitignore.
Untracking workspace metadata.
This commit is contained in:
Harrison Deng 2020-04-16 01:19:51 -05:00
parent 8d78993400
commit 20f67886bc
4 changed files with 22 additions and 25 deletions

3
.gitignore vendored
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@ -358,4 +358,5 @@ MigrationBackup/
# Ignore all local history of files # Ignore all local history of files
.history .history
# End of https://www.gitignore.io/api/csharp,visualstudiocode # End of https://www.gitignore.io/api/csharp,visualstudiocode
**/*.code-workspace

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@ -1,17 +0,0 @@
{
"folders": [
{
"path": "RecrownedGTK"
},
{
"path": "RecrownedGTK.Tools"
},
{
"path": "RecrownedGTK.Tests"
},
{
"path": "RecrownedGTK.Tools.Tests"
}
],
"settings": {}
}

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@ -1,7 +0,0 @@
namespace RecrownedGTK {
public class Game {
public Game() {
//TODO Implement interface that calls the users created game files.
}
}
}

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@ -0,0 +1,20 @@
using OpenTK;
namespace RecrownedGTK.Game {
public class GameManager : GameWindow {
public GameManager() : base() {
//TODO Implement interface that calls the users created game files.
}
protected override void OnUpdateFrame(FrameEventArgs e) {
base.OnUpdateFrame(e);
}
protected override void OnRenderFrame(FrameEventArgs e) {
base.OnRenderFrame(e);
}
protected override void OnClosed(System.EventArgs e) {
base.OnClosed(e);
}
}
}