Moved Render items under new Graphics namespace.

This commit is contained in:
2019-12-28 14:35:01 -06:00
parent b49415dc68
commit 1e22e84ce2
29 changed files with 25 additions and 114 deletions

View File

@@ -0,0 +1,10 @@
out vec4 outputColor;
in vec2 texCoord;
uniform sampler2D texture0;
void main()
{
outputColor = texture(texture0, texCoord);
}

View File

@@ -0,0 +1,7 @@
#version 330 core
layout (location = 0) in vec3 aPosition;
void main()
{
gl_Position = vec4(aPosition, 1.0);
}