Refactor on tools project name and workspaces to reflect the goal of serving as both console tools and a backbone for a UI project.

This commit is contained in:
Harrison Deng 2018-12-07 02:22:15 -06:00
parent 22b327e72b
commit 1a4f704d9c
4 changed files with 6 additions and 4 deletions

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@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Text;
namespace RecrownedAthenaeum.ConsoleTools.CommandProcessor
namespace RecrownedAthenaeum.Tools.CommandProcessor
{
internal class CommandEngine
{

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@ -1,8 +1,8 @@
using RecrownedAthenaeum.ConsoleTools.CommandProcessor;
using RecrownedAthenaeum.Tools.CommandProcessor;
using System;
using System.Reflection;
namespace RecrownedAthenaeum.ConsoleTools
namespace RecrownedAthenaeum.Tools
{
internal class ConsoleTools
{

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@ -5,6 +5,8 @@
<TargetFramework>netcoreapp2.1</TargetFramework>
<ApplicationIcon />
<StartupObject />
<AssemblyName>RecrownedAthenaeum.Tools</AssemblyName>
<RootNamespace>RecrownedAthenaeum.Tools</RootNamespace>
</PropertyGroup>
<ItemGroup>

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@ -8,7 +8,7 @@ using System.Drawing.Imaging;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
namespace RecrownedAthenaeum.ConsoleTools.TextureAtlasTools
namespace RecrownedAthenaeum.Tools.TextureAtlas
{
internal class TexturePacker : IDisposable