Refactor on tools project name and workspaces to reflect the goal of serving as both console tools and a backbone for a UI project.
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@@ -8,7 +8,7 @@ using System.Drawing.Imaging;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.PixelFormats;
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namespace RecrownedAthenaeum.ConsoleTools.TextureAtlasTools
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namespace RecrownedAthenaeum.Tools.TextureAtlas
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{
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internal class TexturePacker : IDisposable
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