Moved the ScreenSystem to under UI namespace.

This commit is contained in:
2019-06-01 15:36:31 -05:00
parent cc0099ee7d
commit 08f45bcfd4
8 changed files with 11 additions and 17 deletions

View File

@@ -3,10 +3,10 @@
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable" Version="3.7.1.189" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" PrivateAssets="All"/>
<PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable" Version="3.7.1.189" PrivateAssets="All"/>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\RecrownedAthenaeum\RecrownedAthenaeum.csproj" />
<ProjectReference Include="..\RecrownedAthenaeum\RecrownedAthenaeum.csproj" PrivateAssets="All"/>
</ItemGroup>
</Project>

View File

@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="MonoGame.Framework.Content.Pipeline.Portable" version="3.7.1.189" targetFramework="net45" />
<package id="MonoGame.Framework.Portable" version="3.7.1.189" targetFramework="net45" />
<package id="Newtonsoft.Json" version="12.0.1" targetFramework="net45" />
</packages>