Replaced color usage with OpenTK's implementation.
This commit is contained in:
@@ -0,0 +1,28 @@
|
||||
using RecrownedAthenaeum.Graphics.UI.Modular.Modules.Interactive;
|
||||
|
||||
namespace RecrownedAthenaeum.Graphics.UI.SkinSystem.Definitions
|
||||
{
|
||||
/// <summary>
|
||||
/// Skin definition for a button.
|
||||
/// </summary>
|
||||
public class ButtonSkinDefinition : SkinDefinitionData
|
||||
{
|
||||
/// <summary>
|
||||
/// Names for the regions in the texture atlas respectively.
|
||||
/// </summary>
|
||||
public string upRegion, downRegion, disabledRegion, selectedRegion;
|
||||
|
||||
/// <summary>
|
||||
/// Constructs the definition with minimum requirements.
|
||||
/// </summary>
|
||||
/// <param name="downRegion">Name of region specifying the texture shown for when the button is pressed down.</param>
|
||||
/// <param name="upRegion">Name of region specifying the texture shown for when the button is not pressed.</param>
|
||||
public ButtonSkinDefinition(string downRegion, string upRegion)
|
||||
{
|
||||
UIModuleType = typeof(Button);
|
||||
this.downRegion = downRegion;
|
||||
this.upRegion = upRegion;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
|
||||
namespace RecrownedAthenaeum.Graphics.UI.SkinSystem.Definitions
|
||||
{
|
||||
/// <summary>
|
||||
/// A definition containing the data for the skin system. Needs to follow data transfer object model.
|
||||
/// </summary>
|
||||
public abstract class SkinDefinitionData
|
||||
{
|
||||
/// <summary>
|
||||
/// The full name of the UI module this definition defines.
|
||||
/// </summary>
|
||||
public string uiModuleTypeFullName;
|
||||
|
||||
/// <summary>
|
||||
/// Sets the module type by setting <see cref="uiModuleTypeFullName"/>.
|
||||
/// </summary>
|
||||
public Type UIModuleType { set { uiModuleTypeFullName = value.FullName; } }
|
||||
}
|
||||
}
|
@@ -0,0 +1,25 @@
|
||||
using RecrownedAthenaeum.Graphics.UI.Modular.Modules.Interactive;
|
||||
|
||||
namespace RecrownedAthenaeum.Graphics.UI.SkinSystem.Definitions
|
||||
{
|
||||
/// <summary>
|
||||
/// Definition for a text button for a skin theme.
|
||||
/// </summary>
|
||||
public class TextButtonSkinDefinition : ButtonSkinDefinition
|
||||
{
|
||||
/// <summary>
|
||||
/// Name of color from the skin to use for the font.
|
||||
/// </summary>
|
||||
public string fontColor;
|
||||
|
||||
/// <summary>
|
||||
/// Creates this definition with the most minimal requirements.
|
||||
/// </summary>
|
||||
/// <param name="downRegion">Texture region from skin that represents when the button is pressed down.</param>
|
||||
/// <param name="upRegion">The texture region that represents when the button is not pressed.</param>
|
||||
public TextButtonSkinDefinition(string downRegion, string upRegion) : base(downRegion, upRegion)
|
||||
{
|
||||
UIModuleType = typeof(TextButton);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,32 @@
|
||||
using RecrownedAthenaeum.Graphics.UI.Modular.Modules;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace RecrownedAthenaeum.Graphics.UI.SkinSystem.Definitions
|
||||
{
|
||||
/// <summary>
|
||||
/// Skin definition of a scroll module.
|
||||
/// </summary>
|
||||
public class UIScrollableSkinDefinition : SkinDefinitionData
|
||||
{
|
||||
/// <summary>
|
||||
/// Name of the region that specifies the texture needed.
|
||||
/// </summary>
|
||||
public string horizontalBar, verticalBar, horizontalBarTrack, verticalBarTrack, background;
|
||||
|
||||
/// <summary>
|
||||
/// Instantiates the definition with the minimum requirements.
|
||||
/// </summary>
|
||||
/// <param name="horizontalBar">Name of the region used by the skin that defines what the horizontal scroll bar looks like.</param>
|
||||
/// <param name="verticalBar">Name of the region used by the skin that defines what the vertical scroll bar looks like.</param>
|
||||
public UIScrollableSkinDefinition(string horizontalBar, string verticalBar)
|
||||
{
|
||||
this.horizontalBar = horizontalBar;
|
||||
this.verticalBar = verticalBar;
|
||||
UIModuleType = typeof(UIScrollable);
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user