recrownedgtk/RecrownedAthenaeum/UI/SkinSystem/Definitions/TextButtonSkinDefinition.cs

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C#
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using RecrownedAthenaeum.UI.Modular.Modules.Interactive;
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namespace RecrownedAthenaeum.UI.SkinSystem.Definitions
{
/// <summary>
/// Definition for a text button for a skin theme.
/// </summary>
public class TextButtonSkinDefinition : ButtonSkinDefinition
{
/// <summary>
/// Name of color from the skin to use for the font.
/// </summary>
public string fontColor;
/// <summary>
/// Creates this definition with the most minimal requirements.
/// </summary>
/// <param name="downRegion">Texture region from skin that represents when the button is pressed down.</param>
/// <param name="upRegion">The texture region that represents when the button is not pressed.</param>
public TextButtonSkinDefinition(string downRegion, string upRegion) : base(downRegion, upRegion)
{
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UIModuleType = typeof(TextButton);
}
}
}