recrownedgtk/RecrownedGTK/Graphics/VertexInformation.cs

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using OpenTK;
using OpenTK.Graphics;
namespace RecrownedGTK.Graphics {
/// <summary>
/// Stores the information that is required per vertex.
/// </summary>
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public struct VertexInformation {
public Vector3 coords;
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public Vector2 textureCoords;
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public Color4 color;
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}
}