recrownedgtk/RecrownedAthenaeum/Configuration.cs

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using Microsoft.Xna.Framework;
namespace RecrownedAthenaeum
{
/// <summary>
/// All variables here should be for RecrownedAthenaeum to use when needed and thus eliminates unessecary passing.
/// </summary>
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public static class Configuration
{
/// <summary>
/// The graphics device that will be used by default.
/// </summary>
public static GraphicsDeviceManager graphicsDeviceManager;
}
}