recrownedgtk/RecrownedGTK/Persistence/PreferencesInfo.cs

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C#
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2020-02-29 22:15:33 +00:00
using System;
using System.Collections.Generic;
namespace RecrownedGTK.Persistence {
public struct PreferencesInfo {
public PreferenceInfo[] preferences;
public void SetPreferences(Dictionary<string, string> preferences)
{
this.preferences = new PreferenceInfo[preferences.Count];
int pairIndex = 0;
foreach (KeyValuePair<string, string> item in preferences)
{
this.preferences[pairIndex] = new PreferenceInfo(item.Key, item.Value);
pairIndex++;
}
}
public Dictionary<string, string> GetPreferences() {
Dictionary<string, string> res = new Dictionary<string, string>();
for (int prefID = 0; prefID < preferences.Length; prefID++) {
res.Add(preferences[prefID].key, preferences[prefID].value);
}
return res;
}
public struct PreferenceInfo {
public string key, value;
public PreferenceInfo(string key, string value) {
this.key = key;
this.value = value;
}
}
}
}