2018-11-30 02:19:08 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{95A926DC-1482-4368-91DA-8D30AC04740A}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Recrowned_Athenaeum</RootNamespace>
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<AssemblyName>Recrowned-Athenaeum</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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2018-11-30 02:41:06 +00:00
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<Reference Include="MonoGame.Framework, Version=3.6.0.1625, Culture=neutral, processorArchitecture=MSIL" />
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2018-11-30 02:19:08 +00:00
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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2018-11-30 02:41:06 +00:00
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<Compile Include="Camera\Camera2D.cs" />
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<Compile Include="ContentSystem\ContentLoad.cs" />
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<Compile Include="ContentSystem\ContentManagerController.cs" />
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<Compile Include="ContentSystem\IContentPathModifier.cs" />
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<Compile Include="ContentSystem\NormalContentResolver.cs" />
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<Compile Include="DataTypes\NinePatch.cs" />
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<Compile Include="DataTypes\Resolution.cs" />
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2018-12-04 13:45:09 +00:00
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<Compile Include="DataTypes\TextureAtlas.cs" />
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<Compile Include="DataTypes\TextureAtlasRegion.cs" />
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2018-11-30 02:41:06 +00:00
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<Compile Include="Input\IInputListener.cs" />
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<Compile Include="Input\InputListener.cs" />
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<Compile Include="Input\InputUtilities.cs" />
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<Compile Include="obj\Debug\TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs" />
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<Compile Include="obj\Debug\TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs" />
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<Compile Include="obj\Debug\TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs" />
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<Compile Include="ParticleSystem\Particle.cs" />
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<Compile Include="Persistence\Preferences.cs" />
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<Compile Include="Persistence\PreferencesManager.cs" />
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2018-11-30 02:19:08 +00:00
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<Compile Include="Properties\AssemblyInfo.cs" />
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2018-11-30 02:41:06 +00:00
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<Compile Include="ScreenSystem\ITransition.cs" />
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<Compile Include="ScreenSystem\LoadingScreen.cs" />
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<Compile Include="ScreenSystem\Screen.cs" />
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<Compile Include="ScreenSystem\ScreenManager.cs" />
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<Compile Include="UI\Book\Book.cs" />
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<Compile Include="UI\Book\Page.cs" />
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<Compile Include="UI\Modular\Modules\Image.cs" />
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<Compile Include="UI\Modular\Modules\Interactive\Button.cs" />
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<Compile Include="UI\Modular\Modules\Interactive\TextButton.cs" />
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<Compile Include="UI\Modular\Modules\TextLabel.cs" />
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<Compile Include="UI\Modular\UIModule.cs" />
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<Compile Include="UI\Modular\UIModuleGroup.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="obj\Debug\DesignTimeResolveAssemblyReferencesInput.cache" />
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<None Include="obj\Debug\Recrowned-Athenaeum.csproj.CoreCompileInputs.cache" />
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<None Include="obj\Debug\Recrowned-Athenaeum.csprojAssemblyReference.cache" />
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<None Include="obj\Release\Recrowned-Athenaeum.csproj.CoreCompileInputs.cache" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="bin\Debug\" />
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<Folder Include="bin\Release\" />
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<Folder Include="obj\Debug\TempPE\" />
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2018-11-30 02:19:08 +00:00
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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