recrownedgtk/RecrownedAthenaeum/UI/Modular/Modules/UIScrollable.cs

418 lines
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C#
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using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
using RecrownedAthenaeum.Input;
using RecrownedAthenaeum.Render;
using RecrownedAthenaeum.SpecialTypes;
using RecrownedAthenaeum.UI.SkinSystem;
using RecrownedAthenaeum.UI.SkinSystem.Definitions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RecrownedAthenaeum.UI.Modular.Modules
{
public class UIScrollable : UIModule
{
UIModuleGroup group;
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Color scrollBarColor;
float opacityOfBar = 1;
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bool showingBars;
private bool mouseWasPressed;
private bool horizontalSelected;
private Vector2 mouseRelativePosition;
float shiftX, shiftY;
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int furthestX;
int furthestY;
UIModule furthestXModule, furthestYMod;
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bool horScrollAvailable, vertScrollAvailable;
Rectangle horizontalScrollBarBounds, verticalScrollBarBounds;
/// <summary>
/// How fast the bars fade away in opacity (0 to 254) per second.
/// </summary>
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public float barFadeSpeed = 250;
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ISpecialDrawable horizontalScrollBar, verticalScrollBar;
ISpecialDrawable background, horizontalBarTrack, verticalBarTrack;
private int topPadding, bottomPadding, leftPadding, rightPadding;
public int PadTop { get { return topPadding; } set { topPadding = value; HeightOrYChange(); } }
public int PadBottom { get { return bottomPadding; } set { bottomPadding = value; HeightOrYChange(); } }
public int PadLeft { get { return leftPadding; } set { leftPadding = value; WidthOrXChange(); } }
public int PadRight { get { return rightPadding; } set { rightPadding = value; WidthOrXChange(); } }
/// <summary>
/// The minimum bar length for the scroll bar.
/// </summary>
public int minimumBarLength = 16;
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public int HorizontalBarThickness { get { return horizontalScrollBarBounds.Height; } set { horizontalScrollBarBounds.Height = value; HeightOrYChange(); } }
public int VerticalBarThickness { get { return verticalScrollBarBounds.Width; } set { verticalScrollBarBounds.Width = value; WidthOrXChange(); } }
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/// <summary>
/// Whether or not to hide scroll bars.
/// </summary>
public bool HideScrollBars
{
get { return hideScrollBars; }
set
{
hideScrollBars = value;
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WidthOrXChange(true);
HeightOrYChange(true);
if (!value)
{
opacityOfBar = 1f;
}
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}
}
bool hideScrollBars = true;
/// <summary>
/// Set to true to change from the normal position to the new position.
/// </summary>
public bool verticalBarLeftPosition, horizontalBarTopPosition;
public override int Width
{
get
{
return base.Width;
}
set
{
base.Width = value;
WidthOrXChange();
}
}
public override int Height
{
get
{
return base.Height;
}
set
{
base.Height = value;
HeightOrYChange();
}
}
public override int X
{
get
{
return base.X;
}
set
{
WidthOrXChange(true);
base.X = value;
}
}
public override int Y
{
get
{
return base.Y;
}
set
{
HeightOrYChange(true);
base.Y = value;
}
}
public UIScrollable(ISpecialDrawable horizontalScrollBar, ISpecialDrawable verticalScrollBar, ISpecialDrawable horizontalBarTrack = null, ISpecialDrawable verticalBarTrack = null, ISpecialDrawable background = null)
{
this.horizontalScrollBar = horizontalScrollBar;
this.verticalScrollBar = verticalScrollBar;
this.horizontalBarTrack = horizontalBarTrack;
this.verticalBarTrack = verticalBarTrack;
this.background = background;
group = new UIModuleGroup(new BasicScissor());
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HorizontalBarThickness = 12;
VerticalBarThickness = 12;
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}
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public UIScrollable(ISkin skin, string definition = null) :
this(skin.GetTextureAtlasRegion(skin.ObtainDefinition<UIScrollableSkinDefinition>().horizontalBar, true),
skin.GetTextureAtlasRegion(skin.ObtainDefinition<UIScrollableSkinDefinition>().verticalBar, true),
skin.GetTextureAtlasRegion(skin.ObtainDefinition<UIScrollableSkinDefinition>().horizontalBarTrack),
skin.GetTextureAtlasRegion(skin.ObtainDefinition<UIScrollableSkinDefinition>().verticalBarTrack),
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skin.GetTextureAtlasRegion(skin.ObtainDefinition<UIScrollableSkinDefinition>().background))
{
}
public override void Update(GameTime gameTime)
{
if (hideScrollBars)
{
if (!showingBars && !mouseWasPressed)
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{
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if (opacityOfBar > 0f)
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{
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opacityOfBar -= (barFadeSpeed / 255f) * (float)gameTime.ElapsedGameTime.TotalSeconds;
scrollBarColor = color * opacityOfBar;
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}
}
else
{
opacityOfBar = 1f;
scrollBarColor = color * opacityOfBar;
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}
}
if (horScrollAvailable)
{
horizontalScrollBarBounds.X = (int)(((float)-shiftX / furthestX) * (group.Width - horizontalScrollBarBounds.Width));
}
if (vertScrollAvailable)
{
verticalScrollBarBounds.Y = (int)(((float)-shiftY / furthestY) * (group.Height - verticalScrollBarBounds.Height));
}
base.Update(gameTime);
}
public override void Draw(ConsistentSpriteBatch spriteBatch)
{
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background?.Draw(spriteBatch, Boundaries, color, origin: origin);
group.Draw(spriteBatch);
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if (horScrollAvailable)
{
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horizontalScrollBar.Draw(spriteBatch, horizontalScrollBarBounds, scrollBarColor);
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}
if (vertScrollAvailable)
{
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horizontalScrollBar.Draw(spriteBatch, verticalScrollBarBounds, scrollBarColor);
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}
base.Draw(spriteBatch);
}
public void AddModules(params UIModule[] addModules)
{
group.AddModules(addModules);
for (int i = 0; i < addModules.Length; i++)
{
UIModule m = addModules[i];
int mFurthestX = m.Boundaries.X + m.Boundaries.Width;
int mFurthestY = m.Boundaries.Y + m.Boundaries.Height;
if (mFurthestX > furthestX)
{
furthestXModule = m;
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furthestX = mFurthestX;
}
if (mFurthestY > furthestY)
{
furthestYMod = m;
furthestY = mFurthestY;
}
}
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WidthOrXChange();
HeightOrYChange();
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}
public void RemoveModule(UIModule module)
{
group.RemoveModule(module);
if (module == furthestXModule)
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{
furthestX = 0;
UIModule[] modules = group.GetCopyOfModules();
for (int i = 0; i < modules.Length; i++)
{
UIModule m = modules[i];
int mFurthestX = m.Boundaries.X + m.Boundaries.Width;
if (mFurthestX > furthestX)
{
furthestXModule = m;
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furthestX = mFurthestX;
}
}
}
if (module == furthestYMod)
{
furthestY = 0;
UIModule[] modules = group.GetCopyOfModules();
for (int i = 0; i < modules.Length; i++)
{
UIModule m = modules[i];
int mFurthestY = m.Boundaries.Y + m.Boundaries.Height;
if (mFurthestY > furthestY)
{
furthestYMod = m;
furthestY = mFurthestY;
}
}
}
}
private void WidthOrXChange(bool onlyXChange = false)
{
group.X = X + leftPadding;
if (!onlyXChange)
{
group.Width = Width - rightPadding - leftPadding;
if (Width < furthestX)
{
horScrollAvailable = true;
horizontalScrollBarBounds.Width = (int)(Width * ((float)Width / furthestX));
horizontalScrollBarBounds.Width = Math.Max(horizontalScrollBarBounds.Width, minimumBarLength);
}
else { horScrollAvailable = false; }
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verticalScrollBarBounds.X = X;
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if (!hideScrollBars)
{
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group.Width -= VerticalBarThickness;
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if (!verticalBarLeftPosition)
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{
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verticalScrollBarBounds.X += group.Width;
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}
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}
else
{
if (!verticalBarLeftPosition)
{
verticalScrollBarBounds.X += group.Width - verticalScrollBarBounds.Width;
}
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}
}
}
private void HeightOrYChange(bool onlyYChange = false)
{
group.Y = Y + bottomPadding;
if (!onlyYChange)
{
group.Height = Height - bottomPadding - topPadding;
if (Height < furthestY)
{
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vertScrollAvailable = true;
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verticalScrollBarBounds.Height = (int)(Height * ((float)Height / furthestY));
verticalScrollBarBounds.Height = Math.Max(verticalScrollBarBounds.Height, minimumBarLength);
}
else { vertScrollAvailable = false; }
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horizontalScrollBarBounds.Y = Y;
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if (!hideScrollBars)
{
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group.Height -= HorizontalBarThickness;
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if (!horizontalBarTopPosition)
{
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horizontalScrollBarBounds.Y += group.Height;
}
else
{
group.Y += horizontalScrollBarBounds.Height;
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}
}
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else
{
if (!horizontalBarTopPosition)
{
horizontalScrollBarBounds.Y += group.Height - horizontalScrollBarBounds.Height;
}
}
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}
}
public override bool KeyboardStateChanged(KeyboardState state)
{
if (state.IsKeyDown(Keys.Right))
{
shiftX -= 20;
}
return base.KeyboardStateChanged(state);
}
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public override bool MouseStateChanged(MouseState state)
{
if (InputUtilities.MouseWithinBoundries(Boundaries))
{
showingBars = true;
}
else
{
showingBars = false;
}
if (InputUtilities.MouseWithinBoundries(horizontalScrollBarBounds))
{
if (state.LeftButton == ButtonState.Pressed)
{
mouseWasPressed = true;
horizontalSelected = true;
}
if (!mouseWasPressed)
{
mouseRelativePosition.X = state.X - horizontalScrollBarBounds.X;
}
}
if (InputUtilities.MouseWithinBoundries(verticalScrollBarBounds))
{
if (state.LeftButton == ButtonState.Pressed)
{
mouseWasPressed = true;
horizontalSelected = false;
}
if (!mouseWasPressed)
{
mouseRelativePosition.Y = state.Y - verticalScrollBarBounds.Y;
}
}
if (mouseWasPressed)
{
if (horizontalSelected)
{
float latestPosition = state.X - mouseRelativePosition.X;
shiftX = -(latestPosition / (Width - horizontalScrollBarBounds.Width)) * furthestX;
}
else
{
float latestPosition = state.Y - mouseRelativePosition.Y;
shiftY = -(latestPosition / (Height - verticalScrollBarBounds.Height)) * furthestY;
}
if (state.LeftButton == ButtonState.Released)
{
mouseWasPressed = false;
}
}
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return base.MouseStateChanged(state);
}
private void MoveHorizontalScrollBar(int position)
{
shiftX = -(int)(furthestX * ((float)position / Width));
}
private void MoveVerticalScrollBar(int position)
{
shiftY = (int)(furthestY * ((float)position / Height));
}
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}
}