recrownedathenaeum/RecrownedAthenaeum/UI/Skin/Definitions/TextButtonSkinDefinition.cs

37 lines
1.2 KiB
C#

using RecrownedAthenaeum.UI.Modular.Modules.Interactive;
using System;
namespace RecrownedAthenaeum.UI.Skin.Definitions
{
/// <summary>
/// Definition for a text button for a skin theme.
/// </summary>
public class TextButtonSkinDefinition : ButtonSkinDefinition
{
/// <summary>
/// Name of font from the skin to use.
/// </summary>
public string fontName;
/// <summary>
/// Name of color from the skin to use for the font.
/// </summary>
public string fontColor;
/// <summary>
/// The type of module that will be using this definition.
/// </summary>
public new Type UIModuleType => typeof(TextButton);
/// <summary>
/// Creates this definition with the most minimal requirements.
/// </summary>
/// <param name="downRegion">Texture region from skin that represents when the button is pressed down.</param>
/// <param name="upRegion">The texture region that represents when the button is not pressed.</param>
public TextButtonSkinDefinition(string downRegion, string upRegion) : base(downRegion, upRegion)
{
}
}
}