recrownedathenaeum/RecrownedAthenaeum.Pipeline/TextureAtlas/TextureAtlasWriter.cs

42 lines
1.6 KiB
C#

using Microsoft.Xna.Framework.Content.Pipeline;
using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
using Newtonsoft.Json;
using RecrownedAthenaeum.Data;
using System.IO;
namespace RecrownedAthenaeum.Pipeline.TextureAtlas
{
[ContentTypeWriter]
class TextureAtlasWriter : ContentTypeWriter<TextureAtlasData>
{
public override string GetRuntimeReader(TargetPlatform targetPlatform)
{
return "RecrownedAthenaeum.ContentReaders.TextureAtlasDataReader, RecrownedAthenaeum";
}
protected override void Write(ContentWriter output, TextureAtlasData value)
{
output.Write(Path.GetFileNameWithoutExtension(value.textureName));
output.Write(value.regions.Length);
for (int i = 0; i < value.regions.Length; i++)
{
output.Write(value.regions[i].name);
output.Write(value.regions[i].bounds.X);
output.Write(value.regions[i].bounds.Y);
output.Write(value.regions[i].bounds.Width);
output.Write(value.regions[i].bounds.Height);
bool hasNPatch = value.regions[i].ninePatchData != null;
output.Write(hasNPatch);
if (hasNPatch)
{
output.Write(value.regions[i].ninePatchData.left);
output.Write(value.regions[i].ninePatchData.right);
output.Write(value.regions[i].ninePatchData.bottom);
output.Write(value.regions[i].ninePatchData.top);
}
}
}
}
}