using RecrownedAthenaeum.UI.Skin.Definitions; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RecrownedAthenaeum.UI.Skin { public class SkinData { public string nameOfTextureAtlas; public ColorData[] colors; public FontData[] fonts; public DefinitionData[] definitions; public class ColorData { string name; int r, g, b; } public class FontData { string name; string font; } public class DefinitionData { string name; ISkinDefinition skin; } } }