using Microsoft.Xna.Framework; using Newtonsoft.Json; using RecrownedAthenaeum.Pipeline.NinePatch; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml.Serialization; namespace RecrownedAthenaeum.Pipeline.TextureAtlas { public class TextureAtlasData { public TextureAtlasRegion[] regions; public string textureName; public class TextureAtlasRegion { public string name; public Rectangle location; public NinePatchData ninePatchData; } } }