using Microsoft.Xna.Framework.Content.Pipeline; using Newtonsoft.Json; using System.Text; namespace RecrownedAthenaeum.Pipeline.NinePatch { [ContentImporter(DisplayName = "Nine Patch Importer")] class NinePatchProcessor : ContentProcessor { public override byte[] Process(NinePatchData input, ContentProcessorContext context) { string serialized = JsonConvert.SerializeObject(input); return Encoding.UTF8.GetBytes(serialized); } } }