using Microsoft.Xna.Framework.Content.Pipeline; using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RecrownedAthenaeum.Pipeline.TextureAtlas { class TextureAtlasWriter : ContentTypeWriter { public override string GetRuntimeReader(TargetPlatform targetPlatform) { throw new NotImplementedException(); } protected override void Write(ContentWriter output, TextureAtlasTemplate value) { throw new NotImplementedException(); } } }