using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RecrownedAthenaeum.Pipeline.NinePatch { public class NinePatchData { public string textureName; public int a, b, c, d; public NinePatchData(string textureName, int a, int b, int c, int d) { this.textureName = textureName; this.a = a; this.b = b; this.c = c; this.d = d; } } }