refactors
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@@ -20,7 +20,7 @@ namespace RecrownedAthenaeum.Pipeline
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for (int regionID = 0; regionID < regions.Length; regionID++)
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{
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TextureAtlasData.TextureAtlasRegion regionData = atlasData.regions[regionID];
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TextureAtlasData.AtlasRegionData regionData = atlasData.regions[regionID];
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DataTypes.NinePatch nPatch = null;
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if (regionData.ninePatchData != null)
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{
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