Transitioned to .Net Standard and use of VSCode.

This commit is contained in:
Harrison Deng 2019-05-31 00:57:03 -05:00
parent 51579e3847
commit d923a28afb
10 changed files with 217 additions and 236 deletions

134
.gitignore vendored
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@ -1,7 +1,14 @@
# Created by https://www.gitignore.io/api/csharp,visualstudiocode
# Edit at https://www.gitignore.io/?templates=csharp,visualstudiocode
### Csharp ###
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
@ -10,6 +17,9 @@
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Mono auto generated files
mono_crash.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/
@ -17,16 +27,21 @@
[Rr]eleases/
x64/
x86/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
# Visual Studio 2015 cache/options directory
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
@ -40,19 +55,28 @@ TestResult.xml
[Rr]eleasePS/
dlldata.c
# DNX
# Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_i.c
*_p.c
*_i.h
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
@ -62,6 +86,7 @@ artifacts/
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.vspscc
*.vssscc
@ -90,6 +115,9 @@ ipch/
*.vspx
*.sap
# Visual Studio Trace Files
*.e2e
# TFS 2012 Local Workspace
$tf/
@ -110,6 +138,14 @@ _TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
@ -141,9 +177,9 @@ publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# TODO: Comment the next line if you want to checkin your web deploy settings
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
#*.pubxml
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
@ -154,12 +190,12 @@ PublishScripts/
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# NuGet v3's project.json files produces more ignoreable files
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
@ -176,12 +212,15 @@ AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
*.appxbundle
*.appxupload
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
!?*.[Cc]ache/
# Others
ClientBin/
@ -192,9 +231,12 @@ ClientBin/
*.jfm
*.pfx
*.publishsettings
node_modules/
orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
@ -209,15 +251,20 @@ _UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
*- Backup*.rdl
# Microsoft Fakes
FakesAssemblies/
@ -227,6 +274,7 @@ FakesAssemblies/
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log
*.plg
@ -234,6 +282,9 @@ FakesAssemblies/
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
@ -249,13 +300,62 @@ paket-files/
# FAKE - F# Make
.fake/
# JetBrains Rider
.idea/
*.sln.iml
# CodeRush
.cr/
# CodeRush personal settings
.cr/personal
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
# BeatPulse healthcheck temp database
healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
### VisualStudioCode ###
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
### VisualStudioCode Patch ###
# Ignore all local history of files
.history
# End of https://www.gitignore.io/api/csharp,visualstudiocode

27
.vscode/launch.json vendored Normal file
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@ -0,0 +1,27 @@
{
// Use IntelliSense to find out which attributes exist for C# debugging
// Use hover for the description of the existing attributes
// For further information visit https://github.com/OmniSharp/omnisharp-vscode/blob/master/debugger-launchjson.md
"version": "0.2.0",
"configurations": [
{
"name": ".NET Core Launch (console)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
// If you have changed target frameworks, make sure to update the program path.
"program": "${workspaceFolder}/RecrownedAthenaeum.Tools/bin/Debug/netcoreapp2.1/RecrownedAthenaeum.Tools.dll",
"args": [],
"cwd": "${workspaceFolder}/RecrownedAthenaeum.Tools",
// For more information about the 'console' field, see https://github.com/OmniSharp/omnisharp-vscode/blob/master/debugger-launchjson.md#console-terminal-window
"console": "internalConsole",
"stopAtEntry": false
},
{
"name": ".NET Core Attach",
"type": "coreclr",
"request": "attach",
"processId": "${command:pickProcess}"
}
]
}

8
.vscode/settings.json vendored Normal file
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@ -0,0 +1,8 @@
{
"files.exclude": {
"**/.classpath": true,
"**/.project": true,
"**/.settings": true,
"**/.factorypath": true
}
}

36
.vscode/tasks.json vendored Normal file
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@ -0,0 +1,36 @@
{
"version": "2.0.0",
"tasks": [
{
"label": "build",
"command": "dotnet",
"type": "process",
"args": [
"build",
"${workspaceFolder}/RecrownedAthenaeum.Tools/RecrownedAthenaeum.Tools.csproj"
],
"problemMatcher": "$tsc"
},
{
"label": "publish",
"command": "dotnet",
"type": "process",
"args": [
"publish",
"${workspaceFolder}/RecrownedAthenaeum.Tools/RecrownedAthenaeum.Tools.csproj"
],
"problemMatcher": "$tsc"
},
{
"label": "watch",
"command": "dotnet",
"type": "process",
"args": [
"watch",
"run",
"${workspaceFolder}/RecrownedAthenaeum.Tools/RecrownedAthenaeum.Tools.csproj"
],
"problemMatcher": "$tsc"
}
]
}

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@ -1,73 +1,14 @@
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<DebugType>full</DebugType>
<Optimize>false</Optimize>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ItemGroup>
<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
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<Reference Include="MonoGame.Framework.Content.Pipeline, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
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<Reference Include="System" />
<Reference Include="System.Core" />
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<Compile Include="TextureAtlas\TextureAtlasWriter.cs" />
<Compile Include="TextureAtlas\TextureAtlasImporter.cs" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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@ -14,7 +14,7 @@
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@ -0,0 +1,14 @@
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@ -1,43 +0,0 @@

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@ -1,108 +1,11 @@
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@ -1,5 +0,0 @@
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