Transitioned to .Net Standard and use of VSCode.

This commit is contained in:
Harrison Deng 2019-05-31 00:57:03 -05:00
parent 51579e3847
commit d923a28afb
10 changed files with 217 additions and 236 deletions

134
.gitignore vendored
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@ -1,7 +1,14 @@
# Created by https://www.gitignore.io/api/csharp,visualstudiocode
# Edit at https://www.gitignore.io/?templates=csharp,visualstudiocode
### Csharp ###
## Ignore Visual Studio temporary files, build results, and ## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons. ## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files # User-specific files
*.rsuser
*.suo *.suo
*.user *.user
*.userosscache *.userosscache
@ -10,6 +17,9 @@
# User-specific files (MonoDevelop/Xamarin Studio) # User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs *.userprefs
# Mono auto generated files
mono_crash.*
# Build results # Build results
[Dd]ebug/ [Dd]ebug/
[Dd]ebugPublic/ [Dd]ebugPublic/
@ -17,16 +27,21 @@
[Rr]eleases/ [Rr]eleases/
x64/ x64/
x86/ x86/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/ bld/
[Bb]in/ [Bb]in/
[Oo]bj/ [Oo]bj/
[Ll]og/ [Ll]og/
# Visual Studio 2015 cache/options directory # Visual Studio 2015/2017 cache/options directory
.vs/ .vs/
# Uncomment if you have tasks that create the project's static files in wwwroot # Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/ #wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results # MSTest test Results
[Tt]est[Rr]esult*/ [Tt]est[Rr]esult*/
[Bb]uild[Ll]og.* [Bb]uild[Ll]og.*
@ -40,19 +55,28 @@ TestResult.xml
[Rr]eleasePS/ [Rr]eleasePS/
dlldata.c dlldata.c
# DNX # Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json project.lock.json
project.fragment.lock.json project.fragment.lock.json
artifacts/ artifacts/
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_i.c *_i.c
*_p.c *_p.c
*_i.h *_h.h
*.ilk *.ilk
*.meta *.meta
*.obj *.obj
*.iobj
*.pch *.pch
*.pdb *.pdb
*.ipdb
*.pgc *.pgc
*.pgd *.pgd
*.rsp *.rsp
@ -62,6 +86,7 @@ artifacts/
*.tlh *.tlh
*.tmp *.tmp
*.tmp_proj *.tmp_proj
*_wpftmp.csproj
*.log *.log
*.vspscc *.vspscc
*.vssscc *.vssscc
@ -90,6 +115,9 @@ ipch/
*.vspx *.vspx
*.sap *.sap
# Visual Studio Trace Files
*.e2e
# TFS 2012 Local Workspace # TFS 2012 Local Workspace
$tf/ $tf/
@ -110,6 +138,14 @@ _TeamCity*
# DotCover is a Code Coverage Tool # DotCover is a Code Coverage Tool
*.dotCover *.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch # NCrunch
_NCrunch_* _NCrunch_*
.*crunch*.local.xml .*crunch*.local.xml
@ -141,9 +177,9 @@ publish/
# Publish Web Output # Publish Web Output
*.[Pp]ublish.xml *.[Pp]ublish.xml
*.azurePubxml *.azurePubxml
# TODO: Comment the next line if you want to checkin your web deploy settings # Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted # but database connection strings (with potential passwords) will be unencrypted
#*.pubxml *.pubxml
*.publishproj *.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to # Microsoft Azure Web App publish settings. Comment the next line if you want to
@ -154,12 +190,12 @@ PublishScripts/
# NuGet Packages # NuGet Packages
*.nupkg *.nupkg
# The packages folder can be ignored because of Package Restore # The packages folder can be ignored because of Package Restore
**/packages/* **/[Pp]ackages/*
# except build/, which is used as an MSBuild target. # except build/, which is used as an MSBuild target.
!**/packages/build/ !**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed # Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config #!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignoreable files # NuGet v3's project.json files produces more ignorable files
*.nuget.props *.nuget.props
*.nuget.targets *.nuget.targets
@ -176,12 +212,15 @@ AppPackages/
BundleArtifacts/ BundleArtifacts/
Package.StoreAssociation.xml Package.StoreAssociation.xml
_pkginfo.txt _pkginfo.txt
*.appx
*.appxbundle
*.appxupload
# Visual Studio cache files # Visual Studio cache files
# files ending in .cache can be ignored # files ending in .cache can be ignored
*.[Cc]ache *.[Cc]ache
# but keep track of directories ending in .cache # but keep track of directories ending in .cache
!*.[Cc]ache/ !?*.[Cc]ache/
# Others # Others
ClientBin/ ClientBin/
@ -192,9 +231,12 @@ ClientBin/
*.jfm *.jfm
*.pfx *.pfx
*.publishsettings *.publishsettings
node_modules/
orleans.codegen.cs orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components # Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/ #bower_components/
@ -209,15 +251,20 @@ _UpgradeReport_Files/
Backup*/ Backup*/
UpgradeLog*.XML UpgradeLog*.XML
UpgradeLog*.htm UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files # SQL Server files
*.mdf *.mdf
*.ldf *.ldf
*.ndf
# Business Intelligence projects # Business Intelligence projects
*.rdl.data *.rdl.data
*.bim.layout *.bim.layout
*.bim_*.settings *.bim_*.settings
*.rptproj.rsuser
*- Backup*.rdl
# Microsoft Fakes # Microsoft Fakes
FakesAssemblies/ FakesAssemblies/
@ -227,6 +274,7 @@ FakesAssemblies/
# Node.js Tools for Visual Studio # Node.js Tools for Visual Studio
.ntvs_analysis.dat .ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log # Visual Studio 6 build log
*.plg *.plg
@ -234,6 +282,9 @@ FakesAssemblies/
# Visual Studio 6 workspace options file # Visual Studio 6 workspace options file
*.opt *.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio LightSwitch build output # Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts **/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts **/*.DesktopClient/GeneratedArtifacts
@ -249,13 +300,62 @@ paket-files/
# FAKE - F# Make # FAKE - F# Make
.fake/ .fake/
# JetBrains Rider # CodeRush personal settings
.idea/ .cr/personal
*.sln.iml
# CodeRush
.cr/
# Python Tools for Visual Studio (PTVS) # Python Tools for Visual Studio (PTVS)
__pycache__/ __pycache__/
*.pyc *.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
# BeatPulse healthcheck temp database
healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
### VisualStudioCode ###
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
### VisualStudioCode Patch ###
# Ignore all local history of files
.history
# End of https://www.gitignore.io/api/csharp,visualstudiocode

27
.vscode/launch.json vendored Normal file
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@ -0,0 +1,27 @@
{
// Use IntelliSense to find out which attributes exist for C# debugging
// Use hover for the description of the existing attributes
// For further information visit https://github.com/OmniSharp/omnisharp-vscode/blob/master/debugger-launchjson.md
"version": "0.2.0",
"configurations": [
{
"name": ".NET Core Launch (console)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
// If you have changed target frameworks, make sure to update the program path.
"program": "${workspaceFolder}/RecrownedAthenaeum.Tools/bin/Debug/netcoreapp2.1/RecrownedAthenaeum.Tools.dll",
"args": [],
"cwd": "${workspaceFolder}/RecrownedAthenaeum.Tools",
// For more information about the 'console' field, see https://github.com/OmniSharp/omnisharp-vscode/blob/master/debugger-launchjson.md#console-terminal-window
"console": "internalConsole",
"stopAtEntry": false
},
{
"name": ".NET Core Attach",
"type": "coreclr",
"request": "attach",
"processId": "${command:pickProcess}"
}
]
}

8
.vscode/settings.json vendored Normal file
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@ -0,0 +1,8 @@
{
"files.exclude": {
"**/.classpath": true,
"**/.project": true,
"**/.settings": true,
"**/.factorypath": true
}
}

36
.vscode/tasks.json vendored Normal file
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@ -0,0 +1,36 @@
{
"version": "2.0.0",
"tasks": [
{
"label": "build",
"command": "dotnet",
"type": "process",
"args": [
"build",
"${workspaceFolder}/RecrownedAthenaeum.Tools/RecrownedAthenaeum.Tools.csproj"
],
"problemMatcher": "$tsc"
},
{
"label": "publish",
"command": "dotnet",
"type": "process",
"args": [
"publish",
"${workspaceFolder}/RecrownedAthenaeum.Tools/RecrownedAthenaeum.Tools.csproj"
],
"problemMatcher": "$tsc"
},
{
"label": "watch",
"command": "dotnet",
"type": "process",
"args": [
"watch",
"run",
"${workspaceFolder}/RecrownedAthenaeum.Tools/RecrownedAthenaeum.Tools.csproj"
],
"problemMatcher": "$tsc"
}
]
}

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@ -1,73 +1,14 @@
<?xml version="1.0" encoding="utf-8"?> <Project Sdk="Microsoft.NET.Sdk">
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <TargetFramework>netstandard2.0</TargetFramework>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <!--See https://stackoverflow.com/questions/10311347/duplicate-assemblyversion-attribute -->
<ProjectGuid>{B38F9812-B1D1-4BFE-89EE-FC4DD4EBAA3F}</ProjectGuid> <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>RecrownedAthenaeum.Pipeline</RootNamespace>
<AssemblyName>RecrownedAthenaeum.Pipeline</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Debug\RecrownedAthenaeum.Pipeline.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Release\RecrownedAthenaeum.Pipeline.xml</DocumentationFile>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL"> <PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<HintPath>..\packages\MonoGame.Framework.Portable.3.7.1.189\lib\portable-net45+win8+wpa81\MonoGame.Framework.dll</HintPath> <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable" Version="3.7.1.189" />
</Reference>
<Reference Include="MonoGame.Framework.Content.Pipeline, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MonoGame.Framework.Content.Pipeline.Portable.3.7.1.189\lib\portable-net45+win8+wpa81\MonoGame.Framework.Content.Pipeline.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.12.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="NinePatch\NinePatchImporter.cs" /> <ProjectReference Include="..\RecrownedAthenaeum\RecrownedAthenaeum.csproj" />
<Compile Include="NinePatch\NinePatchProcessor.cs" />
<Compile Include="NinePatch\NinePatchWriter.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TextureAtlas\TextureAtlasWriter.cs" />
<Compile Include="TextureAtlas\TextureAtlasImporter.cs" />
<Compile Include="TextureAtlas\TextureAtlasProcessor.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\RecrownedAthenaeum\RecrownedAthenaeum.csproj">
<Project>{95a926dc-1482-4368-91da-8d30ac04740a}</Project>
<Name>RecrownedAthenaeum</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project> </Project>

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@ -14,7 +14,7 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.0-beta0005" /> <PackageReference Include="SixLabors.ImageSharp" Version="1.0.0-beta0005" />
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta0005" /> <PackageReference Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta0005" />
</ItemGroup> </ItemGroup>

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@ -0,0 +1,14 @@
{
"folders": [
{
"path": "RecrownedAthenaeum"
},
{
"path": "RecrownedAthenaeum.Pipeline"
},
{
"path": "RecrownedAthenaeum.Tools"
}
],
"settings": {}
}

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@ -1,43 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28307.136
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RecrownedAthenaeum", "RecrownedAthenaeum\RecrownedAthenaeum.csproj", "{95A926DC-1482-4368-91DA-8D30AC04740A}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RecrownedAthenaeum.Pipeline", "RecrownedAthenaeum.Pipeline\RecrownedAthenaeum.Pipeline.csproj", "{B38F9812-B1D1-4BFE-89EE-FC4DD4EBAA3F}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "RecrownedAthenaeum.Tools", "RecrownedAthenaeum.Tools\RecrownedAthenaeum.Tools.csproj", "{51E77E29-AD31-449E-9C98-980E5C978EF9}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TestGame", "TestGame\TestGame.csproj", "{BA487AFA-D973-4FC6-BA6D-D2E639AD3094}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{95A926DC-1482-4368-91DA-8D30AC04740A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{95A926DC-1482-4368-91DA-8D30AC04740A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{95A926DC-1482-4368-91DA-8D30AC04740A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{95A926DC-1482-4368-91DA-8D30AC04740A}.Release|Any CPU.Build.0 = Release|Any CPU
{B38F9812-B1D1-4BFE-89EE-FC4DD4EBAA3F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B38F9812-B1D1-4BFE-89EE-FC4DD4EBAA3F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B38F9812-B1D1-4BFE-89EE-FC4DD4EBAA3F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B38F9812-B1D1-4BFE-89EE-FC4DD4EBAA3F}.Release|Any CPU.Build.0 = Release|Any CPU
{51E77E29-AD31-449E-9C98-980E5C978EF9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{51E77E29-AD31-449E-9C98-980E5C978EF9}.Debug|Any CPU.Build.0 = Debug|Any CPU
{51E77E29-AD31-449E-9C98-980E5C978EF9}.Release|Any CPU.ActiveCfg = Release|Any CPU
{51E77E29-AD31-449E-9C98-980E5C978EF9}.Release|Any CPU.Build.0 = Release|Any CPU
{BA487AFA-D973-4FC6-BA6D-D2E639AD3094}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BA487AFA-D973-4FC6-BA6D-D2E639AD3094}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BA487AFA-D973-4FC6-BA6D-D2E639AD3094}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BA487AFA-D973-4FC6-BA6D-D2E639AD3094}.Release|Any CPU.Build.0 = Release|Any CPU
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HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {F587196A-FFAC-4364-AA68-8DC62B17732F}
EndGlobalSection
EndGlobal

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@ -1,108 +1,11 @@
<?xml version="1.0" encoding="utf-8"?> <Project Sdk="Microsoft.NET.Sdk">
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <TargetFramework>netstandard2.0</TargetFramework>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <!--See https://stackoverflow.com/questions/10311347/duplicate-assemblyversion-attribute -->
<ProjectGuid>{95A926DC-1482-4368-91DA-8D30AC04740A}</ProjectGuid> <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>RecrownedAthenaeum</RootNamespace>
<AssemblyName>RecrownedAthenaeum</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Debug\RecrownedAthenaeum.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Release\RecrownedAthenaeum.xml</DocumentationFile>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL"> <PackageReference Include="Newtonsoft.Json" Version="12.0.2"/>
<HintPath>..\packages\MonoGame.Framework.Portable.3.7.1.189\lib\portable-net45+win8+wpa81\MonoGame.Framework.dll</HintPath> <PackageReference Include="MonoGame.Framework.Portable" Version="3.7.1.189"/>
</Reference>
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.12.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
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<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
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<ItemGroup>
<Compile Include="Render\BasicCamera.cs" />
<Compile Include="Render\BasicScissor.cs" />
<Compile Include="Render\ConsistentSpriteBatch.cs" />
<Compile Include="Render\Camera2D.cs" />
<Compile Include="ContentSystem\ContentData.cs" />
<Compile Include="ContentSystem\ContentManagerController.cs" />
<Compile Include="ContentSystem\IContentPathResolver.cs" />
<Compile Include="ContentSystem\NormalContentResolver.cs" />
<Compile Include="SpecialTypes\ISpecialDrawable.cs" />
<Compile Include="SpecialTypes\NinePatch.cs" />
<Compile Include="SpecialTypes\Resolution.cs" />
<Compile Include="SpecialTypes\TextureAtlas.cs" />
<Compile Include="Input\IInputListener.cs" />
<Compile Include="Input\InputListener.cs" />
<Compile Include="Input\InputUtilities.cs" />
<Compile Include="ParticleSystem\Particle.cs" />
<Compile Include="Persistence\PreferencesManager.cs" />
<Compile Include="Data\NinePatchData.cs" />
<Compile Include="ContentReaders\NinePatchDataReader.cs" />
<Compile Include="Data\TextureAtlasData.cs" />
<Compile Include="ContentReaders\TextureAtlasDataReader.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Render\RectangleRenderer.cs" />
<Compile Include="Render\PrimitiveBatch.cs" />
<Compile Include="ScreenSystem\ITransition.cs" />
<Compile Include="ScreenSystem\LoadingScreen.cs" />
<Compile Include="ScreenSystem\Screen.cs" />
<Compile Include="ScreenSystem\ScreenManager.cs" />
<Compile Include="UI\BookSystem\Book.cs" />
<Compile Include="UI\BookSystem\Page.cs" />
<Compile Include="UI\Modular\Modules\Image.cs" />
<Compile Include="UI\Modular\Modules\Interactive\Button.cs" />
<Compile Include="UI\Modular\Modules\Interactive\TextButton.cs" />
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<Compile Include="UI\Modular\Modules\UIScrollable.cs" />
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<Compile Include="UI\SkinSystem\Definitions\UIScrollableSkinDefinition.cs" />
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<Compile Include="UI\SkinSystem\Skin.cs" />
<Compile Include="Data\SkinData.cs" />
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<Compile Include="UI\SkinSystem\MergedSkin.cs" />
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</ItemGroup>
<ItemGroup>
<Folder Include="View\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project> </Project>

View File

@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="MonoGame.Framework.Portable" version="3.7.1.189" targetFramework="net45" />
<package id="Newtonsoft.Json" version="12.0.1" targetFramework="net45" />
</packages>