Scissoring now works and implemented; Refactoring as well;
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@@ -1,6 +1,5 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using RecrownedAthenaeum.Camera;
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using RecrownedAthenaeum.Render;
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using System.Collections.Generic;
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@@ -1,6 +1,5 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using RecrownedAthenaeum.Camera;
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using RecrownedAthenaeum.Render;
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using System;
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using System.Diagnostics;
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