namespace refactor & progress on texture atlas
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@@ -1,15 +1,15 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using RhythmBullet.UI.Modular;
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using RecrownedAthenaeum.UI.Modular;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RhythmBullet.Utilities.UI.Modular.Modules
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namespace RecrownedAthenaeum.UI.Modular.Modules
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{
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class Image : UIModule
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public class Image : UIModule
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{
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public float rotation = 0f;
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public Texture2D Texture { get; set; }
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