implemented skin system to ui modules; progress on functional text button.

This commit is contained in:
2018-12-14 00:43:38 -06:00
parent 4fd37b6675
commit 8ab83b5188
7 changed files with 142 additions and 21 deletions

View File

@@ -1,6 +1,8 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using RecrownedAthenaeum.Camera;
using RecrownedAthenaeum.UI.Skin;
using RecrownedAthenaeum.UI.Skin.Definitions;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -11,6 +13,7 @@ namespace RecrownedAthenaeum.UI.Modular.Modules
{
public class Text : UIModule
{
private TextSkinDefinition skinDefinition;
private SpriteFont font;
private float scale;
private Vector2 position;
@@ -22,7 +25,8 @@ namespace RecrownedAthenaeum.UI.Modular.Modules
public bool useEllipses;
public string ellipsis = "...";
private string ModifiedText { get { return displayedText; } set { displayedText = value; modifiedTextSize = font.MeasureString(value); } }
public string Content { get { return originalText; } set { if (value == null) value = "..."; modifiedTextSize = font.MeasureString(value); originalText = value; displayedText = value; } }
public string Content { get { return originalText; } set { if (value == null) value = ellipsis; modifiedTextSize = font.MeasureString(value); originalText = value; displayedText = value; } }
public Text(SpriteFont font, string content = null)
{
@@ -30,6 +34,14 @@ namespace RecrownedAthenaeum.UI.Modular.Modules
this.font = font;
}
public Text(Skin.Skin skin, string skinDefinitionName = null, string content = null)
{
Content = content;
skinDefinition = skin.ObtainDefinition<TextSkinDefinition>(skinDefinitionName, GetType());
font = skin.fonts[skinDefinition.font];
color = skin.colors[skinDefinition.color];
}
public override void Update(GameTime gameTime)
{
position.X = bounds.X;