props/MultiShop.Shop/AliExpressModule/LRUCache.cs

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C#
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2021-05-09 06:49:37 +00:00
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace GameServiceWarden.Core.Collection
{
public class LRUCache<K, V> : IEnumerable<V>
{
private class Node
{
public K key;
public V value;
public Node front;
public Node back;
}
public int Size {get { return size; } }
public int Count {get { return valueDictionary.Count; } }
private readonly int size;
private Node top;
private Node bottom;
private Dictionary<K, Node> valueDictionary;
private Action<V> cleanupAction;
public LRUCache(int size = 100, Action<V> cleanup = null)
{
this.size = size;
valueDictionary = new Dictionary<K, Node>(size);
this.cleanupAction = cleanup;
}
private void MoveToTop(K key) {
Node node = valueDictionary[key];
if (node != null && top != node) {
node.front.back = node.back;
node.back = top;
node.front = null;
top = node;
}
}
private Node AddToTop(K key, V value) {
Node node = new Node();
node.front = null;
node.back = top;
node.value = value;
node.key = key;
top = node;
if (bottom == null) {
bottom = node;
} else if (valueDictionary.Count == Size) {
valueDictionary.Remove(bottom.key);
cleanupAction?.Invoke(bottom.value);
bottom = bottom.front;
}
valueDictionary[key] = node;
return node;
}
public V Use(K key, Func<V> generate) {
if (generate == null) throw new ArgumentNullException("generate");
Node value = null;
if (valueDictionary.ContainsKey(key)) {
value = valueDictionary[key];
MoveToTop(key);
} else {
value = AddToTop(key, generate());
}
return value.value;
}
public async Task<V> UseAsync(K key, Func<Task<V>> generate) {
if (generate == null) throw new ArgumentNullException("generate");
Node value = null;
if (valueDictionary.ContainsKey(key)) {
value = valueDictionary[key];
MoveToTop(key);
} else {
value = AddToTop(key, await generate());
}
return value.value;
}
public bool IsCached(K key) {
return valueDictionary.ContainsKey(key);
}
public void Clear() {
top = null;
bottom = null;
valueDictionary.Clear();
}
public IEnumerator<V> GetEnumerator()
{
foreach (Node node in valueDictionary.Values)
{
yield return node.value;
}
}
IEnumerator IEnumerable.GetEnumerator()
{
throw new NotImplementedException();
}
}
}