Added simple bedrock layer generator.
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					package ca.recrown.islandsurvivalcraft.worldgen;
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					import java.util.Random;
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					import org.bukkit.util.noise.SimplexOctaveGenerator;
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					public class BedrockGenerator {
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					    private SimplexOctaveGenerator noiseGenerator;
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					    private final int maxBedrockHeight = 5;
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					    private final int minBedrockHeight = 1;
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					    public BedrockGenerator(Random random) {
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					        noiseGenerator = new SimplexOctaveGenerator(random, 8);
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					        noiseGenerator.setScale(0.1D);
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					    }
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					    private double getNormalizedNoise(int worldX, int worldZ) {
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					        return (noiseGenerator.noise(worldX, worldZ, 0.5D, 0.5D, true) + 1D) / 2D;
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					    }
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					    public int getBedrockHeight(int worldX, int worldZ) {
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					        return (int) Math.min(minBedrockHeight, getNormalizedNoise(worldX, worldZ) * maxBedrockHeight);
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					    }
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					}
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