Added executor to utilities.
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@ -3,11 +3,15 @@ package ca.recrown.islandsurvivalcraft;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Map.Entry;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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import java.util.concurrent.ThreadFactory;
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import ca.recrown.islandsurvivalcraft.datatypes.Point2;
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public class Utilities {
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public final static int CHUNK_SIZE = 16;
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public final static ExecutorService ISC_EXECUTOR = Executors.newFixedThreadPool(2, createThreadFactory());
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public static <K, V> HashMap<V, ArrayList<K>> invertHashMap(HashMap<K, V> hashMap) {
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HashMap<V, ArrayList<K>> res = new HashMap<>();
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@ -71,4 +75,14 @@ public class Utilities {
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public static Point2 worldToLocalChunkCoordinates(Point2 worldCoordinates) {
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return worldToLocalChunkCoordinates(worldCoordinates.x, worldCoordinates.y);
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}
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public static ThreadFactory createThreadFactory() {
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return new ThreadFactory(){
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@Override
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public Thread newThread(Runnable r) {
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Thread thread = new Thread(r, "ISC-worker");
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return thread;
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}
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};
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}
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}
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@ -28,7 +28,7 @@ public class IslandWorldChunkGenerator extends ChunkGenerator implements Listene
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private final Cache<Point2, Double> blockValueCache = new Cache<>(102400);
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private final Cache<Point2, Biome[]> biomeCache = new Cache<>(102400);
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private final Cache<Point2, Boolean> chunkExistenceCache = new Cache<>(16384);
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private final ExecutorService executor = Executors.newFixedThreadPool(2);
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private final ExecutorService executor = Utilities.ISC_EXECUTOR;
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private volatile World currentWorld;
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@Override
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@ -43,7 +43,7 @@ public class IslandWorldChunkGenerator extends ChunkGenerator implements Listene
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BiomeGenerator biomeGenerator = new UniBiomeIslandGenerator();
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int maxHeight = world.getMaxHeight();
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LinkedList<Future<Boolean>> biomeColumns = new LinkedList<>();
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LinkedList<Future<Boolean>> tasks = new LinkedList<>();
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ChunkData chunkData = createChunkData(world);
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Biome[][] biomes = new Biome[Utilities.CHUNK_SIZE][Utilities.CHUNK_SIZE];
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@ -57,23 +57,23 @@ public class IslandWorldChunkGenerator extends ChunkGenerator implements Listene
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final int biomeX = localX;
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final int biomeZ = localZ;
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biomeColumns.add(executor.submit(() -> {
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tasks.add(executor.submit(() -> {
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for (int y = 0; y < maxHeight; y++) {
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biomeGrid.setBiome(biomeX, y, biomeZ, biomes[biomeX][biomeZ]);
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}
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return true;
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}));
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int worldX = 16 * chunkX + localX;
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int worldZ = 16 * chunkZ + localZ;
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final int worldX = 16 * chunkX + localX;
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final int worldZ = 16 * chunkZ + localZ;
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int height = heightShader.getAltitude(worldX, worldZ, biomes[localX][localZ]);
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chunkData.setRegion(localX, 1, localZ, localX + 1, height, localZ + 1, Material.DIAMOND_BLOCK);
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}
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}
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chunkData.setRegion(0, 0, 0, 16, 1, 16, Material.BEDROCK);
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while (!biomeColumns.isEmpty()) {
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while (!tasks.isEmpty()) {
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try {
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biomeColumns.poll().get();
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tasks.poll().get();
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} catch (ExecutionException | InterruptedException e) {
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e.printStackTrace();
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throw new IllegalStateException(e.getCause().getMessage());
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