Implemented better biome system.

This commit is contained in:
Harrison Deng 2020-05-06 20:05:20 -05:00
parent d1cae3bf7f
commit a5cf40913b
13 changed files with 388 additions and 615 deletions

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package ca.recrown.islandsurvivalcraft.utilities.biomes;
import java.util.Arrays;
import org.bukkit.block.Biome;
import ca.recrown.islandsurvivalcraft.utilities.weighting.Weightable;
import ca.recrown.islandsurvivalcraft.utilities.weighting.WeightedSelector;
public enum BiomeClassifications implements Weightable {
SNOWY(0.2f, new OceanBiomeInfo(Biome.FROZEN_OCEAN, Biome.COLD_OCEAN, Biome.DEEP_FROZEN_OCEAN),
new LandBiomeInfo(Biome.SNOWY_TAIGA, null, Biome.SNOWY_TAIGA_HILLS, Biome.SNOWY_BEACH, 0.3f),
new LandBiomeInfo(Biome.SNOWY_TAIGA_MOUNTAINS, Biome.SNOWY_TAIGA, null, Biome.SNOWY_BEACH, 0.25f),
new LandBiomeInfo(Biome.SNOWY_TUNDRA, null, null, Biome.SNOWY_BEACH, 0.3f),
new LandBiomeInfo(Biome.ICE_SPIKES, null, null, Biome.SNOWY_BEACH, 0.15f)
),
COLD(0.3f, new OceanBiomeInfo(Biome.COLD_OCEAN, null, Biome.DEEP_COLD_OCEAN),
new LandBiomeInfo(Biome.MOUNTAINS, null, null, Biome.STONE_SHORE, 0.14f),
new LandBiomeInfo(Biome.GRAVELLY_MOUNTAINS, 0.1f),
new LandBiomeInfo(Biome.WOODED_MOUNTAINS, 0.08f),
new LandBiomeInfo(Biome.MODIFIED_GRAVELLY_MOUNTAINS, 0.08f),
new LandBiomeInfo(Biome.TAIGA, null, Biome.TAIGA_HILLS, Biome.BEACH, 0.15f),
new LandBiomeInfo(Biome.TAIGA_MOUNTAINS, 0.15f),
new LandBiomeInfo(Biome.GIANT_TREE_TAIGA, null, Biome.GIANT_TREE_TAIGA_HILLS, Biome.BEACH, 0.15f),
new LandBiomeInfo(Biome.GIANT_SPRUCE_TAIGA, null, Biome.GIANT_SPRUCE_TAIGA_HILLS, Biome.BEACH, 0.15f)
),
LUSH(0.3f, new OceanBiomeInfo(Biome.WARM_OCEAN, Biome.LUKEWARM_OCEAN, Biome.DEEP_LUKEWARM_OCEAN),
new LandBiomeInfo(Biome.PLAINS, 0.15f),
new LandBiomeInfo(Biome.SUNFLOWER_PLAINS, 0.075f),
new LandBiomeInfo(Biome.FOREST, null, Biome.WOODED_HILLS, Biome.BEACH, 0.1f),
new LandBiomeInfo(Biome.FLOWER_FOREST, 0.05f),
new LandBiomeInfo(Biome.BIRCH_FOREST, null, Biome.BIRCH_FOREST_HILLS, Biome.BEACH, 0.1f),
new LandBiomeInfo(Biome.TALL_BIRCH_FOREST, null, Biome.TALL_BIRCH_HILLS, Biome.BEACH, 0.075f),
new LandBiomeInfo(Biome.DARK_FOREST, null, Biome.DARK_FOREST_HILLS, Biome.BEACH, 0.075f),
new LandBiomeInfo(Biome.SWAMP, null, Biome.SWAMP_HILLS, null, 0.1f),
new LandBiomeInfo(Biome.JUNGLE, Biome.JUNGLE_EDGE, Biome.JUNGLE_HILLS, Biome.BEACH, 0.075f),
new LandBiomeInfo(Biome.MODIFIED_JUNGLE, Biome.MODIFIED_JUNGLE_EDGE, null, Biome.BEACH, 0.075f),
new LandBiomeInfo(Biome.BAMBOO_JUNGLE, null, Biome.BAMBOO_JUNGLE_HILLS, Biome.BEACH, 0.075f),
new LandBiomeInfo(Biome.MUSHROOM_FIELDS, null, null, Biome.MUSHROOM_FIELD_SHORE, 0.05f)
),
WARM(0.2f, new OceanBiomeInfo(Biome.OCEAN, null, Biome.DEEP_OCEAN),
new LandBiomeInfo(Biome.DESERT, null, Biome.DESERT_HILLS, Biome.BEACH, 0.2f),
new LandBiomeInfo(Biome.SAVANNA, 0.2f),
new LandBiomeInfo(Biome.SHATTERED_SAVANNA, 0.075f),
new LandBiomeInfo(Biome.BADLANDS, 0.075f),
new LandBiomeInfo(Biome.ERODED_BADLANDS, 0.075f),
new LandBiomeInfo(Biome.WOODED_BADLANDS_PLATEAU, 0.075f),
new LandBiomeInfo(Biome.MODIFIED_WOODED_BADLANDS_PLATEAU, 0.075f),
new LandBiomeInfo(Biome.BADLANDS_PLATEAU, 0.075f),
new LandBiomeInfo(Biome.SAVANNA_PLATEAU, 0.05f),
new LandBiomeInfo(Biome.MODIFIED_BADLANDS_PLATEAU, 0.05f),
new LandBiomeInfo(Biome.SHATTERED_SAVANNA_PLATEAU, 0.05f)
),
;
private final LandBiomeInfo[] biomeInfos;
private final float weight;
private final OceanBiomeInfo associatedOceanBiomeInfo;
private final WeightedSelector<LandBiomeInfo> selector;
BiomeClassifications(float weight, OceanBiomeInfo oceanBiomeInfo, LandBiomeInfo... biomeInfos) {
this.biomeInfos = biomeInfos;
this.weight = weight;
this.associatedOceanBiomeInfo = oceanBiomeInfo;
selector = new WeightedSelector<>(Arrays.asList(biomeInfos));
}
/**
* @return the biomes associated with this classification.
*/
public LandBiomeInfo[] getBiomeInfos() {
return biomeInfos;
}
@Override
public float getWeight() {
return weight;
}
/**
* @return the associatedOceanBiomeInfo
*/
public OceanBiomeInfo getAssociatedOceanBiomeInfo() {
return associatedOceanBiomeInfo;
}
/**
* @return the selector
*/
public WeightedSelector<LandBiomeInfo> getSelector() {
return selector;
}
}

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package ca.recrown.islandsurvivalcraft.utilities.biomes;
import org.bukkit.block.Biome;
import ca.recrown.islandsurvivalcraft.utilities.weighting.Weightable;
public class LandBiomeInfo implements Weightable {
private final Biome biome;
private final float weight;
private final Biome hillBiome;
private final Biome transitionBiome;
private final Biome preferredShore;
/**
* Creates a land biome information object.
* @param biome the main biome this object represents.
* @param transitionBiome the transition biome to go with this biome. May be null.
* @param hill the hill biome that goes with this biome. May be null.
* @param shore the preferred shore that goes with this biome. May be null.
* @param weight the weight, relative to the others, chance this biome spawns.
*/
public LandBiomeInfo(Biome biome, Biome transitionBiome, Biome hill, Biome shore, float weight) {
if (biome == null) throw new IllegalArgumentException("Argument biome may never be null.");
this.weight = weight;
this.biome = biome;
this.hillBiome = hill;
this.preferredShore = shore;
this.transitionBiome = transitionBiome;
}
public LandBiomeInfo(Biome biome, float weight) {
this(biome, null, null, Biome.BEACH, weight);
}
/**
* @return the weight
*/
public float getWeight() {
return weight;
}
/**
* @return the biome
*/
public Biome getBiome() {
return biome;
}
/**
* @return the hill biome. May be null.
*/
public Biome getHillBiome() {
return hillBiome;
}
/**
* @return the shore biome.
*/
public Biome getPreferredShore() {
return preferredShore;
}
/**
* @return the transition biome if it has one. May be null.
*/
public Biome getTransitionBiome() {
return transitionBiome;
}
}

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package ca.recrown.islandsurvivalcraft.utilities.biomes;
import org.bukkit.block.Biome;
public class OceanBiomeInfo {
private final Biome ocean;
private final Biome transitionOcean;
private final Biome deepAlternative;
public OceanBiomeInfo(Biome ocean, Biome transitionOcean, Biome deepAlternative) {
if (ocean == null || deepAlternative == null) throw new IllegalArgumentException("Neither argument ocean nor deepAlternative may be null.");
this.ocean = ocean;
this.transitionOcean = transitionOcean;
this.deepAlternative = deepAlternative;
}
/**
* @return the main ocean.
*/
public Biome getOcean() {
return ocean;
}
/**
* @return the transition ocean. May be null.
*/
public Biome getTransitionOcean() {
return transitionOcean;
}
/**
* @return the deep version of this ocean.
*/
public Biome getDeepAlternative() {
return deepAlternative;
}
}

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package ca.recrown.islandsurvivalcraft.utilities.weighting;
public interface Weightable {
public float getWeight();
}

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package ca.recrown.islandsurvivalcraft.utilities.weighting;
import java.util.Random;
import java.util.TreeMap;
public class WeightedSelector<T extends Weightable> {
private final TreeMap<Float, T> map;
private final float totalWeights;
public WeightedSelector(Iterable<T> set) {
float totalWeights = 0;
map = new TreeMap<>();
for (T t : set) {
totalWeights += t.getWeight();
map.put(totalWeights, t);
}
this.totalWeights = totalWeights;
}
public T selectRandom(Random random) {
return map.ceilingEntry(random.nextFloat() * totalWeights).getValue();
}
public T selectRandom(float selector) {
return map.ceilingEntry(selector * totalWeights).getValue();
}
}

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package ca.recrown.islandsurvivalcraft.world; package ca.recrown.islandsurvivalcraft.world;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Random; import java.util.Random;
import java.util.Map.Entry;
import org.bukkit.block.Biome; import org.bukkit.block.Biome;
import org.bukkit.util.noise.SimplexOctaveGenerator; import org.bukkit.util.noise.SimplexOctaveGenerator;
import ca.recrown.islandsurvivalcraft.utilities.GeneralUtilities; import ca.recrown.islandsurvivalcraft.utilities.biomes.BiomeClassifications;
import ca.recrown.islandsurvivalcraft.world.TemperatureMap.TemperatureRegion; import ca.recrown.islandsurvivalcraft.utilities.biomes.LandBiomeInfo;
import ca.recrown.islandsurvivalcraft.utilities.biomes.OceanBiomeInfo;
public class BiomeMap { public class BiomeMap {
public enum MainBiomes {
SNOWY_TUNDRA(0.0f, TemperatureRegion.SNOWY, ShoreBiomes.SNOWY_BEACH),
ICE_SPIKES(0.0f, TemperatureRegion.SNOWY, ShoreBiomes.SNOWY_BEACH),
SNOWY_TAIGA(-0.5f, TemperatureRegion.SNOWY, ShoreBiomes.SNOWY_BEACH),
SNOWY_TAIGA_MOUNTAINS(-0.5f, TemperatureRegion.SNOWY, ShoreBiomes.SNOWY_BEACH),
MOUNTAINS(0.2f, TemperatureRegion.COLD, ShoreBiomes.STONE_SHORE),
GRAVELLY_MOUNTAINS(0.2f, TemperatureRegion.COLD),
WOODED_MOUNTAINS(0.2f, TemperatureRegion.COLD, ShoreBiomes.STONE_SHORE),
MODIFIED_GRAVELLY_MOUNTAINS(0.2f, TemperatureRegion.COLD),
TAIGA(0.25f, TemperatureRegion.COLD),
TAIGA_MOUNTAINS(0.25f, TemperatureRegion.COLD),
GIANT_TREE_TAIGA(0.3f, TemperatureRegion.COLD),
GIANT_SPRUCE_TAIGA(0.25f, TemperatureRegion.COLD),
PLAINS(0.8f, TemperatureRegion.LUSH),
SUNFLOWER_PLAINS(0.8f, TemperatureRegion.LUSH),
FOREST(0.7f, TemperatureRegion.LUSH),
FLOWER_FOREST(0.7f, TemperatureRegion.LUSH),
BIRCH_FOREST(0.6f, TemperatureRegion.LUSH),
TALL_BIRCH_FOREST(0.7f, TemperatureRegion.LUSH),
DARK_FOREST(0.7f, TemperatureRegion.LUSH),
DARK_FOREST_HILLS(0.7f, TemperatureRegion.LUSH),
SWAMP(0.8f, TemperatureRegion.LUSH),
SWAMP_HILLS(0.8f, TemperatureRegion.LUSH),
JUNGLE(0.95f, TemperatureRegion.LUSH),
MODIFIED_JUNGLE(0.95f, TemperatureRegion.LUSH),
JUNGLE_EDGE(0.95f, TemperatureRegion.LUSH),
MODIFIED_JUNGLE_EDGE(0.95f, TemperatureRegion.LUSH),
BAMBOO_JUNGLE(0.95f, TemperatureRegion.LUSH),
MUSHROOM_FIELDS(0.9f, TemperatureRegion.LUSH, ShoreBiomes.MUSHROOM_SHORE),
DESERT(2.0f, TemperatureRegion.WARM),
SAVANNA(1.2f, TemperatureRegion.WARM),
SHATTERED_SAVANNA(1.1f, TemperatureRegion.WARM),
BADLANDS(2.0f, TemperatureRegion.WARM),
ERODED_BADLANDS(2.0f, TemperatureRegion.WARM),
WOODED_BADLANDS_PLATEAU(2.0f, TemperatureRegion.WARM),
MODIFIED_WOODED_BADLANDS_PLATEAU(2.0f, TemperatureRegion.WARM),
BADLANDS_PLATEAU(2.0f, TemperatureRegion.WARM),
SAVANNA_PLATEAU(1.0f, TemperatureRegion.WARM),
MODIFIED_BADLANDS_PLATEAU(2.0f, TemperatureRegion.WARM),
SHATTERED_SAVANNA_PLATEAU(1.0f, TemperatureRegion.WARM),
;
private final float temperature;
private final TemperatureRegion temperatureRegion;
private final ShoreBiomes[] preferredShores;
private MainBiomes(float temperature, TemperatureRegion temperatureRegion, ShoreBiomes... preferredShore) {
this.temperature = temperature;
this.preferredShores = preferredShore;
this.temperatureRegion = temperatureRegion;
}
/**
* @return the temperature
*/
public float getTemperature() {
return temperature;
}
/**
* @return the preferredShore
*/
public ShoreBiomes[] getPreferredShores() {
return preferredShores;
}
/**
* @return the temperatureRegion
*/
public TemperatureRegion getTemperatureRegion() {
return temperatureRegion;
}
}
public enum OceanBiomes {
WARM_OCEAN(0.5f, TemperatureRegion.WARM),
LUKEWARM_OCEAN(0.5f, TemperatureRegion.LUSH),
OCEAN(0.5f, TemperatureRegion.LUSH),
COLD_OCEAN(0.5f, TemperatureRegion.COLD),
FROZEN_OCEAN(0.0f, TemperatureRegion.SNOWY);
private final float temperature;
private final TemperatureRegion temperatureRegion;
private OceanBiomes(float temperature, TemperatureRegion temperatureRegion) {
this.temperature = temperature;
this.temperatureRegion = temperatureRegion;
}
/**
* @return the temperature
*/
public float getTemperature() {
return temperature;
}
/**
* @return the temperatureRegion
*/
public TemperatureRegion getTemperatureRegion() {
return temperatureRegion;
}
}
public enum ShoreBiomes {
BEACH(0.8f, TemperatureRegion.LUSH),
SNOWY_BEACH(0.05f, TemperatureRegion.SNOWY),
MUSHROOM_SHORE(0.05f, TemperatureRegion.LUSH, true),
STONE_SHORE(0.2f, TemperatureRegion.COLD);
private final float temperature;
private final TemperatureRegion temperatureRegion;
private final boolean special;
private ShoreBiomes(float temperature, TemperatureRegion associatedTemperatureRegion, boolean special) {
this.temperature = temperature;
this.temperatureRegion = associatedTemperatureRegion;
this.special = special;
}
private ShoreBiomes(float temperature, TemperatureRegion associatedTemperatureRegion) {
this(temperature, associatedTemperatureRegion, false);
}
/**
* @return the temperature
*/
public float getTemperature() {
return temperature;
}
/**
* @return the temperatureRegion
*/
public TemperatureRegion getTemperatureRegion() {
return temperatureRegion;
}
/**
* @return the special
*/
public boolean isSpecial() {
return special;
}
}
private final SimplexOctaveGenerator noise; private final SimplexOctaveGenerator noise;
private final HashMap<Biome, Float> landBiomeTemperatures = new HashMap<>();
private volatile HashMap<Float, ArrayList<Biome>> temperaturesForLand = new HashMap<>();
private final HashMap<Float, ArrayList<Biome>> temperaturePartitionedLandBiomes = new HashMap<>();
private final HashMap<Biome, Float> oceanBiomeTemperatures = new HashMap<>();
private volatile HashMap<Float, ArrayList<Biome>> temperaturesForOcean = new HashMap<>();
private final HashMap<Float, ArrayList<Biome>> temperaturePartitionedOceanBiomes = new HashMap<>();
public BiomeMap(Random random) { public BiomeMap(Random random) {
this(random, 0.05d); this(random, 0.02d);
} }
public BiomeMap(Random random, double scale) { public BiomeMap(Random random, double scale) {
noise = new SimplexOctaveGenerator(random, 2); noise = new SimplexOctaveGenerator(random, 2);
noise.setScale(scale); noise.setScale(scale);
temperaturePartitionedLandBiomes.put(0.05f, new ArrayList<>());
temperaturePartitionedLandBiomes.put(0.30f, new ArrayList<>());
temperaturePartitionedLandBiomes.put(0.95f, new ArrayList<>());
temperaturePartitionedLandBiomes.put(2f, new ArrayList<>());
temperaturePartitionedOceanBiomes.put(0.00f, new ArrayList<>());
temperaturePartitionedOceanBiomes.put(0.3f, new ArrayList<>());
temperaturePartitionedOceanBiomes.put(0.5f, new ArrayList<>());
registerLandBiomeTemperatures();
registerOceanBiomeTemperatures();
}
private void registerLandBiomeTemperatures() {
landBiomeTemperatures.put(Biome.SNOWY_TUNDRA, 0.0f);
landBiomeTemperatures.put(Biome.ICE_SPIKES, 0.0f);
landBiomeTemperatures.put(Biome.SNOWY_TAIGA, -0.5f);
landBiomeTemperatures.put(Biome.SNOWY_TAIGA_MOUNTAINS, -0.5f);
landBiomeTemperatures.put(Biome.MOUNTAINS, 0.2f);
landBiomeTemperatures.put(Biome.GRAVELLY_MOUNTAINS, 0.2f);
landBiomeTemperatures.put(Biome.WOODED_MOUNTAINS, 0.2f);
landBiomeTemperatures.put(Biome.MODIFIED_GRAVELLY_MOUNTAINS, 0.2f);
landBiomeTemperatures.put(Biome.TAIGA, 0.25f);
landBiomeTemperatures.put(Biome.TAIGA_MOUNTAINS, 0.25f);
landBiomeTemperatures.put(Biome.GIANT_TREE_TAIGA, 0.3f);
landBiomeTemperatures.put(Biome.PLAINS, 0.8f);
landBiomeTemperatures.put(Biome.SUNFLOWER_PLAINS, 0.8f);
landBiomeTemperatures.put(Biome.FOREST, 0.7f);
landBiomeTemperatures.put(Biome.FLOWER_FOREST, 0.7f);
landBiomeTemperatures.put(Biome.BIRCH_FOREST, 0.6f);
landBiomeTemperatures.put(Biome.TALL_BIRCH_FOREST, 0.7f);
landBiomeTemperatures.put(Biome.DARK_FOREST, 0.7f);
landBiomeTemperatures.put(Biome.SWAMP, 0.8f);
landBiomeTemperatures.put(Biome.JUNGLE, 0.95f);
landBiomeTemperatures.put(Biome.MODIFIED_JUNGLE, 0.95f);
landBiomeTemperatures.put(Biome.BAMBOO_JUNGLE, 0.95f);
landBiomeTemperatures.put(Biome.MUSHROOM_FIELDS, 0.9f);
landBiomeTemperatures.put(Biome.DESERT, 2.0f);
landBiomeTemperatures.put(Biome.SAVANNA, 1.2f);
landBiomeTemperatures.put(Biome.SHATTERED_SAVANNA, 1.1f);
landBiomeTemperatures.put(Biome.BADLANDS, 2.0f);
landBiomeTemperatures.put(Biome.ERODED_BADLANDS, 2.0f);
landBiomeTemperatures.put(Biome.WOODED_BADLANDS_PLATEAU, 2.0f);
landBiomeTemperatures.put(Biome.MODIFIED_WOODED_BADLANDS_PLATEAU, 2.0f);
landBiomeTemperatures.put(Biome.SAVANNA_PLATEAU, 1.0f);
landBiomeTemperatures.put(Biome.BADLANDS_PLATEAU, 2.0f);
landBiomeTemperatures.put(Biome.MODIFIED_BADLANDS_PLATEAU, 2.0f);
landBiomeTemperatures.put(Biome.SHATTERED_SAVANNA_PLATEAU, 1.0f);
temperaturesForLand = GeneralUtilities.invertHashMap(landBiomeTemperatures);
for (Entry<Float, ArrayList<Biome>> entry : temperaturesForLand.entrySet()) {
if (entry.getKey() <= 0.05f) {
temperaturePartitionedLandBiomes.get(0.05f).addAll(entry.getValue());
} else if (entry.getKey() <= 0.3) {
temperaturePartitionedLandBiomes.get(0.3f).addAll(entry.getValue());
} else if (entry.getKey() <= 0.85f) {
temperaturePartitionedLandBiomes.get(0.95f).addAll(entry.getValue());
} else {
temperaturePartitionedLandBiomes.get(2.00f).addAll(entry.getValue());
}
}
}
private void registerOceanBiomeTemperatures() {
oceanBiomeTemperatures.put(Biome.WARM_OCEAN, 0.5f);
oceanBiomeTemperatures.put(Biome.LUKEWARM_OCEAN, 0.5f);
oceanBiomeTemperatures.put(Biome.OCEAN, 0.3f);
oceanBiomeTemperatures.put(Biome.COLD_OCEAN, 0.3f);
oceanBiomeTemperatures.put(Biome.FROZEN_OCEAN, 0f);
temperaturesForOcean = GeneralUtilities.invertHashMap(oceanBiomeTemperatures);
for (Entry<Float, ArrayList<Biome>> entry : temperaturesForOcean.entrySet()) {
if (entry.getKey() <= 0.00f) {
temperaturePartitionedOceanBiomes.get(0.0f).addAll(entry.getValue());
} else if (entry.getKey() <= 0.3f) {
temperaturePartitionedOceanBiomes.get(0.3f).addAll(entry.getValue());
} else {
temperaturePartitionedOceanBiomes.get(0.5f).addAll(entry.getValue());
}
}
}
/**
* Obtains the normal temperature for the given biome.
* @param biome The given biome.
* @return the Minecraft temperature.
*/
public float getBiomeTemperature(Biome biome) {
String biomeName = biome.name().toLowerCase();
if (biomeName.endsWith("hills") || biomeName.endsWith("beach") || biomeName.endsWith("shore")) {
String biomeTypeName = biomeName;
biomeTypeName = biomeTypeName.replace("_hills", "");
biomeTypeName = biomeTypeName.replace("_beach", "");
biomeTypeName = biomeTypeName.replace("_shore", "");
for (Entry<Biome, Float> entry : landBiomeTemperatures.entrySet()) {
if (entry.getKey().name().toLowerCase().startsWith(biomeTypeName)) {
return entry.getValue();
}
}
}
return landBiomeTemperatures.get(biome);
} }
/** /**
@ -286,57 +36,25 @@ public class BiomeMap {
} }
return Biome.JUNGLE_EDGE; return Biome.JUNGLE_EDGE;
} else if (biomeName.contains("mountain")) { } else if (biomeName.contains("mountain")) {
//return Biome.MOUNTAIN_EDGE;
return null; return null;
} }
return null; return null;
} }
/** public BiomeClassifications getClassification(float temperature) {
* Finds the shore biome from the given information. if (temperature <= 0.1f) {
* @param from land biome that connects to it. return BiomeClassifications.SNOWY;
* @param temperature the Minecraft temperature of this shore. } else if (temperature <= 0.3f) {
* @return the shore biome associated with it. return BiomeClassifications.COLD;
*/ } else if (temperature <= 1f) {
public Biome getShoreBiome(Biome from, float temperature) { return BiomeClassifications.LUSH;
String biomeName = from.name().toLowerCase();
if (biomeName.contains("mushroom")) {
return Biome.MUSHROOM_FIELD_SHORE;
} else if (biomeName.contains("mountains")) {
return Biome.STONE_SHORE;
}
if (temperature < 0.05) {
return Biome.SNOWY_BEACH;
}
return Biome.BEACH;
}
public boolean isOceanBiome(Biome biome) {
return oceanBiomeTemperatures.containsKey(biome);
}
public boolean isLandBiome(Biome biome) {
return !isOceanBiome(biome);
}
/**
* Randomly selects a land biome that fits in given temperature.
* @param temperature Minecraft temperature to select biome from.
* @param seed The seed to use to select the biome.
* @return The randomly selected biome.
*/
public Biome getLandBiome(float temperature, int worldX, int worldZ) {
ArrayList<Biome> biomes = null;
if (temperature <= 0.05f) {
biomes = temperaturePartitionedLandBiomes.get(0.05f);
} else if (temperature <= 0.3) {
biomes = temperaturePartitionedLandBiomes.get(0.3f);
} else if (temperature <= 0.85f) {
biomes = temperaturePartitionedLandBiomes.get(0.95f);
} else { } else {
biomes = temperaturePartitionedLandBiomes.get(2.00f); return BiomeClassifications.WARM;
} }
return biomes.get((int) ((noise.noise(worldX, worldZ, 0.5d, 0.5d, true) + 1d) / 2d) * biomes.size()); }
public LandBiomeInfo getLandBiomeInfo(float temperature, int worldX, int worldZ) {
return getClassification(temperature).getSelector().selectRandom((float) noise.noise(worldX, worldZ, 0.5d, 0.5d, true));
} }
/** /**
@ -347,18 +65,9 @@ public class BiomeMap {
* @param seed The seed to use to select the biome. * @param seed The seed to use to select the biome.
* @return The randomly selected biome. * @return The randomly selected biome.
*/ */
public Biome getOceanBiome(float temperature, boolean isDeep, int worldX, int worldZ) { public OceanBiomeInfo getOceanBiome(float temperature) {
ArrayList<Biome> biomes = null; BiomeClassifications classification = getClassification(temperature);
if (temperature <= 0.00f) { return classification.getAssociatedOceanBiomeInfo();
biomes = temperaturePartitionedOceanBiomes.get(0.0f);
} else if (temperature <= 0.3) {
biomes = temperaturePartitionedOceanBiomes.get(0.3f);
} else {
biomes = temperaturePartitionedOceanBiomes.get(0.5f);
}
Biome oceanBiome = biomes.get((int) ((noise.noise(worldX, worldZ, 0.5d, 0.5d, true) + 1d) / 2d) * biomes.size());
if (isDeep) oceanBiome = Biome.valueOf("DEEP_" + oceanBiome.name());
return oceanBiome;
} }
} }

View File

@ -20,9 +20,8 @@ public class IslandWorldMap {
private final double NOISE_FREQ = 1.78D; private final double NOISE_FREQ = 1.78D;
private final double NOISE_AMP = 0.47D; private final double NOISE_AMP = 0.47D;
private final float SHORE_PORTION = 0.095f; private final float SHORE_PORTION = 0.095f;
private final float SHALLOW_PORTION = 0.07f; private final float SHALLOW_PORTION = 0.06f;
private final double SCALE = 0.005D; private final double SCALE = 0.005D;
private final double DEEP_OCEAN_PORTION = 0.6d;
private final DepthFirstSearch dfs; private final DepthFirstSearch dfs;
public IslandWorldMap(Random random) { public IslandWorldMap(Random random) {
@ -159,10 +158,6 @@ public class IslandWorldMap {
return res; return res;
} }
public boolean isDeepOcean(int worldX, int worldZ) {
return getWorldValue(worldX, worldZ) <= -DEEP_OCEAN_PORTION;
}
/** /**
* Find the island's origin block. Will call the coordinate target validatable to end early if nessecary. * Find the island's origin block. Will call the coordinate target validatable to end early if nessecary.
* @param worldX The x coordinate of the island block in question. * @param worldX The x coordinate of the island block in question.

View File

@ -8,12 +8,7 @@ import ca.recrown.islandsurvivalcraft.utilities.caching.Cache;
import ca.recrown.islandsurvivalcraft.utilities.datatypes.Point2; import ca.recrown.islandsurvivalcraft.utilities.datatypes.Point2;
public class TemperatureMap { public class TemperatureMap {
public enum TemperatureRegion {
SNOWY,
COLD,
LUSH,
WARM,
}
private final Cache<Point2, Float> temperatureCache; private final Cache<Point2, Float> temperatureCache;
private final double frequency = 0.5D; private final double frequency = 0.5D;
private final double amplitude = 0.5D; private final double amplitude = 0.5D;
@ -23,14 +18,14 @@ public class TemperatureMap {
public TemperatureMap(Random random) { public TemperatureMap(Random random) {
temperatureCache = new Cache<>(1024); temperatureCache = new Cache<>(1024);
noiseGenerator = new SimplexOctaveGenerator(random, 2); noiseGenerator = new SimplexOctaveGenerator(random, 2);
noiseGenerator.setScale(0.002D); noiseGenerator.setScale(0.0009D);
} }
public float getTemperature(int worldX, int worldZ) { public float getTemperature(int worldX, int worldZ) {
Point2 loc = new Point2(worldX, worldZ); Point2 loc = new Point2(worldX, worldZ);
Float val = temperatureCache.get(loc); Float val = temperatureCache.get(loc);
if (val == null) { if (val == null) {
val = (float) noiseGenerator.noise(worldX, worldZ, frequency, amplitude, true); val = (float) (((noiseGenerator.noise(worldX, worldZ, frequency, amplitude, true) + 1D) / 2D) * 3D - 1D);
temperatureCache.set(loc, val); temperatureCache.set(loc, val);
} }
return val; return val;

View File

@ -1,9 +1,13 @@
package ca.recrown.islandsurvivalcraft.world.generation.biomes; package ca.recrown.islandsurvivalcraft.world.generation.biomes;
import java.util.Arrays;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.block.Biome; import org.bukkit.block.Biome;
import ca.recrown.islandsurvivalcraft.utilities.GeneralUtilities; import ca.recrown.islandsurvivalcraft.utilities.GeneralUtilities;
import ca.recrown.islandsurvivalcraft.utilities.biomes.LandBiomeInfo;
import ca.recrown.islandsurvivalcraft.utilities.biomes.OceanBiomeInfo;
import ca.recrown.islandsurvivalcraft.utilities.caching.Cache; import ca.recrown.islandsurvivalcraft.utilities.caching.Cache;
import ca.recrown.islandsurvivalcraft.utilities.datatypes.Point2; import ca.recrown.islandsurvivalcraft.utilities.datatypes.Point2;
import ca.recrown.islandsurvivalcraft.utilities.floodfill.Floodable; import ca.recrown.islandsurvivalcraft.utilities.floodfill.Floodable;
@ -15,6 +19,9 @@ import ca.recrown.islandsurvivalcraft.world.IslandWorldMap;
import ca.recrown.islandsurvivalcraft.world.TemperatureMap; import ca.recrown.islandsurvivalcraft.world.TemperatureMap;
public class UniqueBiomeGenerator implements BiomeGenerator { public class UniqueBiomeGenerator implements BiomeGenerator {
private final double DEEP_OCEAN_PORTION = 0.5d;
private final double HILL_PORTION = 0.4;
@Override @Override
public void generateBiomeColumn(Biome[][][] chunkBiomeSets, World world, int chunkX, int chunkZ, int localX, int localZ, IslandWorldMap islandMap, BiomeMap biomeSelector, TemperatureMap tempGen, Cache<Point2, Biome[]> biomeCache) { public void generateBiomeColumn(Biome[][][] chunkBiomeSets, World world, int chunkX, int chunkZ, int localX, int localZ, IslandWorldMap islandMap, BiomeMap biomeSelector, TemperatureMap tempGen, Cache<Point2, Biome[]> biomeCache) {
int worldX = 16 * chunkX + localX; int worldX = 16 * chunkX + localX;
@ -30,7 +37,8 @@ public class UniqueBiomeGenerator implements BiomeGenerator {
//Fine, check if it's ocean. //Fine, check if it's ocean.
if (!islandMap.isIsland(worldX, worldZ)) { if (!islandMap.isIsland(worldX, worldZ)) {
biomeSet = chunkBiomeSets[localX][localZ]; biomeSet = chunkBiomeSets[localX][localZ];
biomeSet[0] = biomeSelector.getOceanBiome(tempGen.getTemperature(worldX, worldZ), islandMap.isDeepOcean(worldX, worldZ), worldX, worldZ); OceanBiomeInfo ocean = biomeSelector.getOceanBiome(tempGen.getTemperature(worldX, worldZ));
biomeSet[0] = islandMap.getWorldValue(worldX, worldZ) >= -DEEP_OCEAN_PORTION ? ocean.getOcean() : ocean.getDeepAlternative();
setCacheBiome(worldX, worldZ, biomeSet, chunkBiomeSets, biomeCache); setCacheBiome(worldX, worldZ, biomeSet, chunkBiomeSets, biomeCache);
return; return;
} }
@ -39,13 +47,16 @@ public class UniqueBiomeGenerator implements BiomeGenerator {
IslandInfo islandInfo = new IslandInfo(islandMap, world, biomeCache); IslandInfo islandInfo = new IslandInfo(islandMap, world, biomeCache);
Point2 islandOrigin = islandMap.findIslandOrigin(worldX, worldZ, islandInfo); Point2 islandOrigin = islandMap.findIslandOrigin(worldX, worldZ, islandInfo);
if (!islandInfo.isComplete()) { if (!islandInfo.isComplete()) {
float temp = tempGen.getTemperature(worldX, worldZ); float temp = tempGen.getTemperature(islandOrigin.x, islandOrigin.y);
if (islandInfo.main == null) islandInfo.main = biomeSelector.getLandBiome(temp, islandOrigin.x, islandOrigin.y); LandBiomeInfo biomeInfo = biomeSelector.getLandBiomeInfo(temp, islandOrigin.x, islandOrigin.y);
if (islandInfo.shore == null) islandInfo.shore = biomeSelector.getShoreBiome(islandInfo.main, temp); islandInfo.biomeset = new Biome[5];
if (islandInfo.shallow == null) islandInfo.shallow = biomeSelector.getOceanBiome(temp, islandMap.isDeepOcean(islandOrigin.x, islandOrigin.y), islandOrigin.x, islandOrigin.y); islandInfo.biomeset[1] = biomeInfo.getBiome();
islandInfo.biomeset[2] = biomeInfo.getPreferredShore() == null ? Biome.BEACH : biomeInfo.getPreferredShore();
islandInfo.biomeset[4] = biomeInfo.getHillBiome() == null ? islandInfo.biomeset[1] : biomeInfo.getHillBiome();
islandInfo.biomeset[3] = islandInfo.biomeset[2];
} }
PropagatorInfo propInfo = new PropagatorInfo(islandInfo, chunkBiomeSets, new Point2(chunkX, chunkZ), islandMap, biomeCache); PropagatorInfo propInfo = new PropagatorInfo(islandInfo.biomeset, chunkBiomeSets, new Point2(chunkX, chunkZ), islandMap, biomeCache);
Flooder flooder = new Flooder(new Point2(worldX, worldZ), propInfo); Flooder flooder = new Flooder(new Point2(worldX, worldZ), propInfo);
flooder.start(); flooder.start();
} }
@ -76,7 +87,7 @@ public class UniqueBiomeGenerator implements BiomeGenerator {
public final IslandWorldMap mapper; public final IslandWorldMap mapper;
public final World world; public final World world;
private final Cache<Point2, Biome[]> biomeCache; private final Cache<Point2, Biome[]> biomeCache;
public Biome main, shore, shallow; private Biome[] biomeset;
public IslandInfo(IslandWorldMap mapper, World world, Cache<Point2, Biome[]> biomeCache) { public IslandInfo(IslandWorldMap mapper, World world, Cache<Point2, Biome[]> biomeCache) {
this.mapper = mapper; this.mapper = mapper;
@ -86,22 +97,12 @@ public class UniqueBiomeGenerator implements BiomeGenerator {
@Override @Override
public boolean isCoordinateTarget(int x, int y) { public boolean isCoordinateTarget(int x, int y) {
Biome[] biomeSet = attemptGetBiomeSet(world, x, y, biomeCache, null); biomeset = attemptGetBiomeSet(world, x, y, biomeCache, null);
if (biomeSet != null) { if (biomeset != null) {
main = biomeSet[1]; if (!isComplete()) throw new IllegalStateException("There was an incomplete biome set.");
shore = biomeSet[2]; return true;
shallow = biomeSet[3];
if ((main == null || shore == null) && mapper.isLand(x, y)) {
if (shore == null && mapper.isShore(x, y)) {
main = biomeSet[0];
} else if (main == null && !mapper.isShore(x, y)) {
shore = biomeSet[0];
} }
} else if (shallow == null) { return false;
shallow = biomeSet[0];
}
}
return isComplete();
} }
@Override @Override
@ -110,21 +111,19 @@ public class UniqueBiomeGenerator implements BiomeGenerator {
} }
public boolean isComplete() { public boolean isComplete() {
return main != null && shore != null && shallow != null; return !(biomeset == null || biomeset[1] == null || biomeset[2] == null || biomeset[3] == null || biomeset[4] == null);
} }
} }
private class PropagatorInfo implements Floodable { private class PropagatorInfo implements Floodable {
private final Biome shallow, shore, main; private final Biome[] biomeset;
private final Biome[][][] biomes; private final Biome[][][] biomes;
private final Point2 chunkCoords; private final Point2 chunkCoords;
private final IslandWorldMap mapper; private final IslandWorldMap mapper;
private final Cache<Point2, Biome[]> biomeCache; private final Cache<Point2, Biome[]> biomeCache;
public PropagatorInfo(IslandInfo islandInfo, Biome[][][] biomes, Point2 chunkCoords, IslandWorldMap mapper, Cache<Point2, Biome[]> biomeCache) { public PropagatorInfo(Biome[] biomeset, Biome[][][] biomes, Point2 chunkCoords, IslandWorldMap mapper, Cache<Point2, Biome[]> biomeCache) {
this.shallow = islandInfo.shallow; this.biomeset = biomeset;
this.shore = islandInfo.shore;
this.main = islandInfo.main;
this.biomes = biomes; this.biomes = biomes;
this.chunkCoords = chunkCoords; this.chunkCoords = chunkCoords;
this.mapper = mapper; this.mapper = mapper;
@ -137,18 +136,17 @@ public class UniqueBiomeGenerator implements BiomeGenerator {
if (!this.chunkCoords.fastEquals(chunkCoords) || !mapper.isIsland(point.x, point.y)) return false; if (!this.chunkCoords.fastEquals(chunkCoords) || !mapper.isIsland(point.x, point.y)) return false;
int x = point.x; int x = point.x;
int y = point.y; int y = point.y;
Biome[] biomeSet = new Biome[4]; Biome[] biomeSet = Arrays.copyOf(biomeset, biomeset.length);
biomeSet[1] = main;
biomeSet[2] = shore;
biomeSet[3] = shallow;
if (mapper.isLand(x, y)) { if (mapper.isLand(x, y)) {
if (mapper.isShore(x, y)) { if (mapper.isShore(x, y)) {
biomeSet[0] = shore; biomeSet[0] = biomeset[2];
} else if (mapper.getWorldValue(x, y) >= HILL_PORTION) {
biomeSet[0] = biomeset[4];
} else { } else {
biomeSet[0] = main; biomeSet[0] = biomeset[1];
} }
} else { } else {
biomeSet[0] = shallow; biomeSet[0] = biomeset[3];
} }
setCacheBiome(x, y, biomeSet, biomes, biomeCache); setCacheBiome(x, y, biomeSet, biomes, biomeCache);

View File

@ -1,8 +1,6 @@
package ca.recrown.islandsurvivalcraft.world.generation.chunks; package ca.recrown.islandsurvivalcraft.world.generation.chunks;
import java.util.LinkedList;
import java.util.Random; import java.util.Random;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.ExecutorService; import java.util.concurrent.ExecutorService;
import java.util.concurrent.Future; import java.util.concurrent.Future;
@ -40,8 +38,7 @@ public class IslandWorldChunkGenerator extends ChunkGenerator implements Listene
private volatile WorldHeightShader heightShader; private volatile WorldHeightShader heightShader;
private volatile WorldLayerShader layerShader; private volatile WorldLayerShader layerShader;
private volatile Cache<Point2, Biome[]> biomeCache = new Cache<>(131072); private volatile Cache<Point2, Biome[]> biomeCache = new Cache<>(131072);
private volatile ExecutorService exAlpha = GeneralUtilities.ISC_EXECUTOR_ALPHA; private final ExecutorService exAlpha = GeneralUtilities.ISC_EXECUTOR_ALPHA;
private volatile ExecutorService exBeta = GeneralUtilities.ISC_EXECUTOR_BETA;
public void initialize() { public void initialize() {
if (initialized) throw new IllegalStateException("This generator has already been initialized."); if (initialized) throw new IllegalStateException("This generator has already been initialized.");
@ -77,9 +74,6 @@ public class IslandWorldChunkGenerator extends ChunkGenerator implements Listene
worldInfo.initialize(world, this); worldInfo.initialize(world, this);
} }
if (!initialized) throw new IllegalStateException("This generator has not been initialized."); if (!initialized) throw new IllegalStateException("This generator has not been initialized.");
LinkedList<Future<Boolean>> tasks = new LinkedList<>();
ChunkData chunkData = createChunkData(world);
Future<Boolean> preLoader = exAlpha.submit(() -> { Future<Boolean> preLoader = exAlpha.submit(() -> {
for (int x = GeneralUtilities.CHUNK_SIZE - 1; x >= 0; x--) { for (int x = GeneralUtilities.CHUNK_SIZE - 1; x >= 0; x--) {
for (int z = GeneralUtilities.CHUNK_SIZE - 1; z >= 0; z--) { for (int z = GeneralUtilities.CHUNK_SIZE - 1; z >= 0; z--) {
@ -90,7 +84,9 @@ public class IslandWorldChunkGenerator extends ChunkGenerator implements Listene
return true; return true;
}); });
Biome[][][] biomeArraySet = new Biome[GeneralUtilities.CHUNK_SIZE][GeneralUtilities.CHUNK_SIZE][4]; ChunkData chunkData = createChunkData(world);
Biome[][][] biomeArraySet = new Biome[GeneralUtilities.CHUNK_SIZE][GeneralUtilities.CHUNK_SIZE][5];
for (int x = 0; x < GeneralUtilities.CHUNK_SIZE; x++) { for (int x = 0; x < GeneralUtilities.CHUNK_SIZE; x++) {
for (int z = 0; z < GeneralUtilities.CHUNK_SIZE; z++) { for (int z = 0; z < GeneralUtilities.CHUNK_SIZE; z++) {
final int localX = x; final int localX = x;
@ -101,13 +97,10 @@ public class IslandWorldChunkGenerator extends ChunkGenerator implements Listene
biomeGenerator.generateBiomeColumn(biomeArraySet, world, chunkX, chunkZ, localX, localZ, islandMap, biomeMap, biomeGenerator.generateBiomeColumn(biomeArraySet, world, chunkX, chunkZ, localX, localZ, islandMap, biomeMap,
temperatureMap, biomeCache); temperatureMap, biomeCache);
} }
if (biomeArraySet[localX][localZ][0] == null) throw new IllegalStateException("Biome was null.");
tasks.add(exBeta.submit(() -> {
for (int y = 0; y < worldInfo.getWorldHeight(); y++) { for (int y = 0; y < worldInfo.getWorldHeight(); y++) {
biomeGrid.setBiome(localX, y, localZ, biomeArraySet[localX][localZ][0]); biomeGrid.setBiome(localX, y, localZ, biomeArraySet[localX][localZ][0]);
} }
return true;
}));
Biome[] currentBiomeSet = biomeArraySet[localX][localZ]; Biome[] currentBiomeSet = biomeArraySet[localX][localZ];
int terrainHeight = heightShader.getTerrainHeight(worldX, worldZ, currentBiomeSet); int terrainHeight = heightShader.getTerrainHeight(worldX, worldZ, currentBiomeSet);
@ -135,16 +128,7 @@ public class IslandWorldChunkGenerator extends ChunkGenerator implements Listene
chunkData.setRegion(localX, 0, localZ, localX + 1, bedrockHeight, localZ + 1, Material.BEDROCK); chunkData.setRegion(localX, 0, localZ, localX + 1, bedrockHeight, localZ + 1, Material.BEDROCK);
} }
} }
preLoader.cancel(false); preLoader.cancel(false);
try {
while (!tasks.isEmpty()) {
tasks.poll().get();
}
} catch (ExecutionException | InterruptedException e) {
e.printStackTrace();
throw new IllegalStateException(e.getCause().getMessage());
}
return chunkData; return chunkData;
} }

View File

@ -27,11 +27,15 @@ public class WorldHeightShader {
int height = 0; int height = 0;
String biomeName = biomeSet[0].name().toLowerCase(); String biomeName = biomeSet[0].name().toLowerCase();
if (!mapper.isLand(worldX, worldZ)) { if (!mapper.isLand(worldX, worldZ)) {
height = (int) calculateTerrainFactor(worldX, worldZ, seaLevel * 0.8d, 1.7d, 0.5d, 1d, 0.1d); height = (int) Math.floor(calculateTerrainFactor(worldX, worldZ, seaLevel * 0.8d, 1.7d, 0.5d, 1d, 0.09d));
} else if (biomeName.contains("beach")) { } else if (biomeName.contains("beach")) {
height = (int) (getIslandBiomeHeight(worldX, worldZ, biomeSet[1], 10d)); if (biomeSet[1].name().toLowerCase().contains("mountains")) {
height = (int) (getIslandBiomeHeight(worldX, worldZ, biomeSet[1], -15d));
} else {
height = (int) (getIslandBiomeHeight(worldX, worldZ, biomeSet[1], 0d));
}
} else if (biomeName.contains("shore")) { } else if (biomeName.contains("shore")) {
height = (int) (getIslandBiomeHeight(worldX, worldZ, biomeSet[1], -30d)); height = (int) (getIslandBiomeHeight(worldX, worldZ, biomeSet[1], -15d));
} else { } else {
height = getIslandBiomeHeight(worldX, worldZ, biomeSet[0], 0d) + 1; height = getIslandBiomeHeight(worldX, worldZ, biomeSet[0], 0d) + 1;
} }
@ -44,10 +48,8 @@ public class WorldHeightShader {
private int getIslandBiomeHeight(int worldX, int worldZ, Biome biome, double heightModifier) { private int getIslandBiomeHeight(int worldX, int worldZ, Biome biome, double heightModifier) {
int res = 0; int res = 0;
String biomeName = biome.name().toLowerCase(); String biomeName = biome.name().toLowerCase();
if (biomeName.contains("hills")) { if (biomeName.contains("mountains")) {
res = (int) calculateTerrainFactor(worldX, worldZ, 60d + heightModifier, 1.5d, 0.5d); res = (int) calculateTerrainFactor(worldX, worldZ, 180d + heightModifier, 1.88d, 0.5d);
} else if (biomeName.contains("mountains")) {
res = (int) calculateTerrainFactor(worldX, worldZ, 200d + heightModifier, 1.8d, 0.5d);
} else if (biomeName.contains("plateau")) { } else if (biomeName.contains("plateau")) {
res = (int) Math.min(calculateTerrainFactor(worldX, worldZ, 60d + heightModifier), seaLevel + 30d); res = (int) Math.min(calculateTerrainFactor(worldX, worldZ, 60d + heightModifier), seaLevel + 30d);
} else if (biomeName.contains("modified")) { } else if (biomeName.contains("modified")) {

View File

@ -1,88 +0,0 @@
package ca.recrown.islandsurvivalcraft.world;
import static org.junit.jupiter.api.Assertions.assertEquals;
import java.util.Random;
import org.bukkit.block.Biome;
import org.junit.jupiter.api.BeforeAll;
import org.junit.jupiter.api.Test;
import org.junit.jupiter.api.TestInstance;
import org.junit.jupiter.api.TestInstance.Lifecycle;
@TestInstance(Lifecycle.PER_CLASS)
public class BiomeMapTest {
private final Random random = new Random(10320452);
BiomeMap biomeSelector;
@BeforeAll
public void setUp() {
biomeSelector = new BiomeMap(random);
}
@Test
public void testGetBiomeTemperatureBirchHill() {
assertEquals(0.6f, biomeSelector.getBiomeTemperature(Biome.BIRCH_FOREST_HILLS));
}
@Test
public void testGetBiomeTemperatureSwampHill() {
assertEquals(0.8f, biomeSelector.getBiomeTemperature(Biome.SWAMP_HILLS));
}
@Test
public void testGetBiomeTemperatureTaigaHill() {
assertEquals(0.25f, biomeSelector.getBiomeTemperature(Biome.TAIGA_HILLS));
}
@Test
public void testGetBiomeTemperatureSnowyTaigaHill() {
assertEquals(-0.5f, biomeSelector.getBiomeTemperature(Biome.SNOWY_TAIGA_HILLS));
}
@Test
public void testGetBiomeTemperatureSnowyTaigaMountain() {
assertEquals(-0.5f, biomeSelector.getBiomeTemperature(Biome.SNOWY_TAIGA_MOUNTAINS));
}
@Test
public void testGetTransitionalBiomeFromModifiedJungle() {
assertEquals(Biome.MODIFIED_JUNGLE_EDGE, biomeSelector.getTransitionalBiome(Biome.MODIFIED_JUNGLE));
}
@Test
public void testGetTransitionalBiomeFromOcean() {
assertEquals(null, biomeSelector.getTransitionalBiome(Biome.OCEAN));
}
@Test
public void testGetTransitionalBiomeFromMountain() {
assertEquals(null, biomeSelector.getTransitionalBiome(Biome.MOUNTAINS));
}
@Test
public void testGetTransitionalBiomeFromJungle() {
assertEquals(Biome.JUNGLE_EDGE, biomeSelector.getTransitionalBiome(Biome.JUNGLE));
}
@Test
public void testGetShoreBiomeFromMountain() {
assertEquals(Biome.STONE_SHORE, biomeSelector.getShoreBiome(Biome.MOUNTAINS, 0.2f));
}
@Test
public void testGetShoreBiomeFromMushroomIsland() {
assertEquals(Biome.MUSHROOM_FIELD_SHORE, biomeSelector.getShoreBiome(Biome.MUSHROOM_FIELDS, 1.2f));
}
@Test
public void testGetShoreBiomeFromPlains() {
assertEquals(Biome.BEACH, biomeSelector.getShoreBiome(Biome.PLAINS, 0.8f));
}
@Test
public void testGetShoreBiomeFromSnowyTaiga() {
assertEquals(Biome.SNOWY_BEACH, biomeSelector.getShoreBiome(Biome.SNOWY_TAIGA, -0.5f));
}
}

View File

@ -60,7 +60,6 @@ public class DummyWorld implements World {
@Override @Override
public void sendPluginMessage(Plugin source, String channel, byte[] message) { public void sendPluginMessage(Plugin source, String channel, byte[] message) {
} }
@Override @Override
@ -72,7 +71,6 @@ public class DummyWorld implements World {
@Override @Override
public void setMetadata(String metadataKey, MetadataValue newMetadataValue) { public void setMetadata(String metadataKey, MetadataValue newMetadataValue) {
} }
@Override @Override
@ -90,7 +88,6 @@ public class DummyWorld implements World {
@Override @Override
public void removeMetadata(String metadataKey, Plugin owningPlugin) { public void removeMetadata(String metadataKey, Plugin owningPlugin) {
} }
@Override @Override
@ -228,7 +225,6 @@ public class DummyWorld implements World {
@Override @Override
public void loadChunk(Chunk chunk) { public void loadChunk(Chunk chunk) {
} }
@Override @Override
@ -252,7 +248,6 @@ public class DummyWorld implements World {
@Override @Override
public void loadChunk(int x, int z) { public void loadChunk(int x, int z) {
} }
@Override @Override
@ -306,7 +301,6 @@ public class DummyWorld implements World {
@Override @Override
public void setChunkForceLoaded(int x, int z, boolean forced) { public void setChunkForceLoaded(int x, int z, boolean forced) {
} }
@Override @Override
@ -330,7 +324,6 @@ public class DummyWorld implements World {
@Override @Override
public void removePluginChunkTickets(Plugin plugin) { public void removePluginChunkTickets(Plugin plugin) {
} }
@Override @Override
@ -364,8 +357,8 @@ public class DummyWorld implements World {
} }
@Override @Override
public <T extends AbstractArrow> T spawnArrow(Location location, Vector direction, public <T extends AbstractArrow> T spawnArrow(Location location, Vector direction, float speed, float spread,
float speed, float spread, Class<T> clazz) { Class<T> clazz) {
return null; return null;
} }
@ -463,57 +456,53 @@ public class DummyWorld implements World {
} }
@Override @Override
public Collection<Entity> getNearbyEntities(BoundingBox boundingBox, public Collection<Entity> getNearbyEntities(BoundingBox boundingBox, Predicate<Entity> filter) {
return null;
}
@Override
public RayTraceResult rayTraceEntities(Location start, Vector direction, double maxDistance) {
return null;
}
@Override
public RayTraceResult rayTraceEntities(Location start, Vector direction, double maxDistance, double raySize) {
return null;
}
@Override
public RayTraceResult rayTraceEntities(Location start, Vector direction, double maxDistance,
Predicate<Entity> filter) { Predicate<Entity> filter) {
return null; return null;
} }
@Override @Override
public RayTraceResult rayTraceEntities(Location start, Vector direction, public RayTraceResult rayTraceEntities(Location start, Vector direction, double maxDistance, double raySize,
double maxDistance) { Predicate<Entity> filter) {
return null; return null;
} }
@Override @Override
public RayTraceResult rayTraceEntities(Location start, Vector direction, public RayTraceResult rayTraceBlocks(Location start, Vector direction, double maxDistance) {
double maxDistance, double raySize) {
return null; return null;
} }
@Override @Override
public RayTraceResult rayTraceEntities(Location start, Vector direction, public RayTraceResult rayTraceBlocks(Location start, Vector direction, double maxDistance,
double maxDistance, Predicate<Entity> filter) { FluidCollisionMode fluidCollisionMode) {
return null; return null;
} }
@Override @Override
public RayTraceResult rayTraceEntities(Location start, Vector direction, public RayTraceResult rayTraceBlocks(Location start, Vector direction, double maxDistance,
double maxDistance, double raySize, Predicate<Entity> filter) { FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks) {
return null;
}
@Override
public RayTraceResult rayTraceBlocks(Location start, Vector direction,
double maxDistance) {
return null;
}
@Override
public RayTraceResult rayTraceBlocks(Location start, Vector direction,
double maxDistance, FluidCollisionMode fluidCollisionMode) {
return null;
}
@Override
public RayTraceResult rayTraceBlocks(Location start, Vector direction,
double maxDistance, FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks) {
return null; return null;
} }
@ -544,12 +533,6 @@ public class DummyWorld implements World {
return null; return null;
} }
@Override
public boolean setSpawnLocation(Location location) {
return false;
}
@Override @Override
public boolean setSpawnLocation(int x, int y, int z) { public boolean setSpawnLocation(int x, int y, int z) {
@ -565,7 +548,6 @@ public class DummyWorld implements World {
@Override @Override
public void setTime(long time) { public void setTime(long time) {
} }
@Override @Override
@ -577,7 +559,6 @@ public class DummyWorld implements World {
@Override @Override
public void setFullTime(long time) { public void setFullTime(long time) {
} }
@Override @Override
@ -595,7 +576,6 @@ public class DummyWorld implements World {
@Override @Override
public void setStorm(boolean hasStorm) { public void setStorm(boolean hasStorm) {
} }
@Override @Override
@ -607,7 +587,6 @@ public class DummyWorld implements World {
@Override @Override
public void setWeatherDuration(int duration) { public void setWeatherDuration(int duration) {
} }
@Override @Override
@ -619,7 +598,6 @@ public class DummyWorld implements World {
@Override @Override
public void setThundering(boolean thundering) { public void setThundering(boolean thundering) {
} }
@Override @Override
@ -631,7 +609,6 @@ public class DummyWorld implements World {
@Override @Override
public void setThunderDuration(int duration) { public void setThunderDuration(int duration) {
} }
@Override @Override
@ -672,8 +649,7 @@ public class DummyWorld implements World {
} }
@Override @Override
public boolean createExplosion(Entity source, Location loc, float power, boolean setFire, public boolean createExplosion(Entity source, Location loc, float power, boolean setFire, boolean breakBlocks) {
boolean breakBlocks) {
return false; return false;
} }
@ -685,8 +661,7 @@ public class DummyWorld implements World {
} }
@Override @Override
public boolean createExplosion(Location loc, float power, boolean setFire, boolean breakBlocks, public boolean createExplosion(Location loc, float power, boolean setFire, boolean breakBlocks, Entity source) {
Entity source) {
return false; return false;
} }
@ -712,7 +687,6 @@ public class DummyWorld implements World {
@Override @Override
public void setPVP(boolean pvp) { public void setPVP(boolean pvp) {
} }
@Override @Override
@ -724,7 +698,6 @@ public class DummyWorld implements World {
@Override @Override
public void save() { public void save() {
} }
@Override @Override
@ -734,29 +707,26 @@ public class DummyWorld implements World {
} }
@Override @Override
public <T extends Entity> T spawn(Location location, Class<T> clazz) public <T extends Entity> T spawn(Location location, Class<T> clazz) throws IllegalArgumentException {
return null;
}
@Override
public <T extends Entity> T spawn(Location location, Class<T> clazz, Consumer<T> function)
throws IllegalArgumentException { throws IllegalArgumentException {
return null; return null;
} }
@Override @Override
public <T extends Entity> T spawn(Location location, Class<T> clazz, public FallingBlock spawnFallingBlock(Location location, MaterialData data) throws IllegalArgumentException {
Consumer<T> function) throws IllegalArgumentException {
return null; return null;
} }
@Override @Override
public FallingBlock spawnFallingBlock(Location location, MaterialData data) public FallingBlock spawnFallingBlock(Location location, BlockData data) throws IllegalArgumentException {
throws IllegalArgumentException {
return null;
}
@Override
public FallingBlock spawnFallingBlock(Location location, BlockData data)
throws IllegalArgumentException {
return null; return null;
} }
@ -771,25 +741,21 @@ public class DummyWorld implements World {
@Override @Override
public void playEffect(Location location, Effect effect, int data) { public void playEffect(Location location, Effect effect, int data) {
} }
@Override @Override
public void playEffect(Location location, Effect effect, int data, int radius) { public void playEffect(Location location, Effect effect, int data, int radius) {
} }
@Override @Override
public <T> void playEffect(Location location, Effect effect, T data) { public <T> void playEffect(Location location, Effect effect, T data) {
} }
@Override @Override
public <T> void playEffect(Location location, Effect effect, T data, int radius) { public <T> void playEffect(Location location, Effect effect, T data, int radius) {
} }
@Override @Override
@ -801,7 +767,6 @@ public class DummyWorld implements World {
@Override @Override
public void setSpawnFlags(boolean allowMonsters, boolean allowAnimals) { public void setSpawnFlags(boolean allowMonsters, boolean allowAnimals) {
} }
@Override @Override
@ -831,13 +796,11 @@ public class DummyWorld implements World {
@Override @Override
public void setBiome(int x, int z, Biome bio) { public void setBiome(int x, int z, Biome bio) {
} }
@Override @Override
public void setBiome(int x, int y, int z, Biome bio) { public void setBiome(int x, int y, int z, Biome bio) {
} }
@Override @Override
@ -885,7 +848,6 @@ public class DummyWorld implements World {
@Override @Override
public void setKeepSpawnInMemory(boolean keepLoaded) { public void setKeepSpawnInMemory(boolean keepLoaded) {
} }
@Override @Override
@ -897,13 +859,11 @@ public class DummyWorld implements World {
@Override @Override
public void setAutoSave(boolean value) { public void setAutoSave(boolean value) {
} }
@Override @Override
public void setDifficulty(Difficulty difficulty) { public void setDifficulty(Difficulty difficulty) {
} }
@Override @Override
@ -939,7 +899,6 @@ public class DummyWorld implements World {
@Override @Override
public void setHardcore(boolean hardcore) { public void setHardcore(boolean hardcore) {
} }
@Override @Override
@ -951,7 +910,6 @@ public class DummyWorld implements World {
@Override @Override
public void setTicksPerAnimalSpawns(int ticksPerAnimalSpawns) { public void setTicksPerAnimalSpawns(int ticksPerAnimalSpawns) {
} }
@Override @Override
@ -963,7 +921,6 @@ public class DummyWorld implements World {
@Override @Override
public void setTicksPerMonsterSpawns(int ticksPerMonsterSpawns) { public void setTicksPerMonsterSpawns(int ticksPerMonsterSpawns) {
} }
@Override @Override
@ -975,7 +932,6 @@ public class DummyWorld implements World {
@Override @Override
public void setTicksPerWaterSpawns(int ticksPerWaterSpawns) { public void setTicksPerWaterSpawns(int ticksPerWaterSpawns) {
} }
@Override @Override
@ -987,7 +943,6 @@ public class DummyWorld implements World {
@Override @Override
public void setTicksPerAmbientSpawns(int ticksPerAmbientSpawns) { public void setTicksPerAmbientSpawns(int ticksPerAmbientSpawns) {
} }
@Override @Override
@ -999,7 +954,6 @@ public class DummyWorld implements World {
@Override @Override
public void setMonsterSpawnLimit(int limit) { public void setMonsterSpawnLimit(int limit) {
} }
@Override @Override
@ -1011,7 +965,6 @@ public class DummyWorld implements World {
@Override @Override
public void setAnimalSpawnLimit(int limit) { public void setAnimalSpawnLimit(int limit) {
} }
@Override @Override
@ -1023,7 +976,6 @@ public class DummyWorld implements World {
@Override @Override
public void setWaterAnimalSpawnLimit(int limit) { public void setWaterAnimalSpawnLimit(int limit) {
} }
@Override @Override
@ -1035,32 +987,25 @@ public class DummyWorld implements World {
@Override @Override
public void setAmbientSpawnLimit(int limit) { public void setAmbientSpawnLimit(int limit) {
} }
@Override @Override
public void playSound(Location location, Sound sound, float volume, float pitch) { public void playSound(Location location, Sound sound, float volume, float pitch) {
} }
@Override @Override
public void playSound(Location location, String sound, float volume, float pitch) { public void playSound(Location location, String sound, float volume, float pitch) {
}
@Override
public void playSound(Location location, Sound sound, SoundCategory category, float volume, float pitch) {
} }
@Override @Override
public void playSound(Location location, Sound sound, SoundCategory category, public void playSound(Location location, String sound, SoundCategory category, float volume, float pitch) {
float volume, float pitch) {
}
@Override
public void playSound(Location location, String sound, SoundCategory category,
float volume, float pitch) {
} }
@ -1115,32 +1060,26 @@ public class DummyWorld implements World {
@Override @Override
public void spawnParticle(Particle particle, Location location, int count) { public void spawnParticle(Particle particle, Location location, int count) {
} }
@Override @Override
public void spawnParticle(Particle particle, double x, double y, double z, int count) { public void spawnParticle(Particle particle, double x, double y, double z, int count) {
} }
@Override @Override
public <T> void spawnParticle(Particle particle, Location location, int count, T data) { public <T> void spawnParticle(Particle particle, Location location, int count, T data) {
}
@Override
public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, T data) {
} }
@Override @Override
public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, public void spawnParticle(Particle particle, Location location, int count, double offsetX, double offsetY,
T data) { double offsetZ) {
}
@Override
public void spawnParticle(Particle particle, Location location, int count, double offsetX,
double offsetY, double offsetZ) {
} }
@ -1148,13 +1087,11 @@ public class DummyWorld implements World {
public void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, public void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX,
double offsetY, double offsetZ) { double offsetY, double offsetZ) {
} }
@Override @Override
public <T> void spawnParticle(Particle particle, Location location, int count, double offsetX, public <T> void spawnParticle(Particle particle, Location location, int count, double offsetX, double offsetY,
double offsetY, double offsetZ, T data) { double offsetZ, T data) {
} }
@ -1162,13 +1099,11 @@ public class DummyWorld implements World {
public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX,
double offsetY, double offsetZ, T data) { double offsetY, double offsetZ, T data) {
} }
@Override @Override
public void spawnParticle(Particle particle, Location location, int count, double offsetX, public void spawnParticle(Particle particle, Location location, int count, double offsetX, double offsetY,
double offsetY, double offsetZ, double extra) { double offsetZ, double extra) {
} }
@ -1176,28 +1111,23 @@ public class DummyWorld implements World {
public void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, public void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX,
double offsetY, double offsetZ, double extra) { double offsetY, double offsetZ, double extra) {
}
@Override
public <T> void spawnParticle(Particle particle, Location location, int count, double offsetX, double offsetY,
double offsetZ, double extra, T data) {
} }
@Override @Override
public <T> void spawnParticle(Particle particle, Location location, int count, double offsetX, public <T> void spawnParticle(Particle particle, List<Player> receivers, Player source, double x, double y,
double offsetY, double offsetZ, double extra, T data) { double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
} }
@Override @Override
public <T> void spawnParticle(Particle particle, List<Player> receivers, Player source, public <T> void spawnParticle(Particle particle, Location location, int count, double offsetX, double offsetY,
double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, double offsetZ, double extra, T data, boolean force) {
T data, boolean force) {
}
@Override
public <T> void spawnParticle(Particle particle, Location location, int count, double offsetX,
double offsetY, double offsetZ, double extra, T data, boolean force) {
} }
@ -1205,12 +1135,11 @@ public class DummyWorld implements World {
public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX,
double offsetY, double offsetZ, double extra, T data, boolean force) { double offsetY, double offsetZ, double extra, T data, boolean force) {
} }
@Override @Override
public Location locateNearestStructure(Location origin, StructureType structureType, public Location locateNearestStructure(Location origin, StructureType structureType, int radius,
int radius, boolean findUnexplored) { boolean findUnexplored) {
return null; return null;
} }
@ -1245,4 +1174,22 @@ public class DummyWorld implements World {
return null; return null;
} }
@Override
public int getNoTickViewDistance() {
return 0;
}
@Override
public void setNoTickViewDistance(int arg0) {
}
@Override
public boolean setSpawnLocation(Location location) {
return false;
}
@Override
public void setViewDistance(int arg0) {
}
} }