DFS instantiation in biome generator is now correct.

Performed refactoring

Began work on world height shader (untested).
This commit is contained in:
2020-04-21 20:59:03 -05:00
parent e2c3e46849
commit 6d552820ee
16 changed files with 431 additions and 46 deletions

View File

@@ -139,9 +139,9 @@ public class DepthFirstSearchTest {
@Test
public void testDFSFindEndNodeMapDValid() {
Validator validator = new Validator(mapD);
dfs = new DepthFirstSearch(validator);
dfs.setValidatable(validator);
dfs.setStartPosition(0, 0);
assertTrue(dfs.findTarget(validator));
assertEquals(0, dfs.getEndX());
assertEquals(3, dfs.getEndY());
@@ -150,6 +150,7 @@ public class DepthFirstSearchTest {
@Test
public void testDFSFindEndNodeMapEInvalid() {
Validator validator = new Validator(mapE);
dfs = new DepthFirstSearch();
dfs.setValidatable(validator);
dfs.setStartPosition(0, 0);