Changed load thread count to 2.
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@ -15,7 +15,7 @@ import ca.recrown.islandsurvivalcraft.world.IslandWorldMap;
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public class IslandInformationManager {
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private final IslandWorldMap islandMap;
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private final ExecutorService executors = Executors.newFixedThreadPool(1, new ThreadFactory() {
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private final ExecutorService executors = Executors.newFixedThreadPool(2, new ThreadFactory() {
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@Override
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public Thread newThread(Runnable r) {
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Thread thread = new Thread(r);
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