diff --git a/src/main/java/ca/recrown/islandsurvivalcraft/worldgen/IslandNoiseGenerator.java b/src/main/java/ca/recrown/islandsurvivalcraft/worldgen/IslandNoiseGenerator.java deleted file mode 100644 index a01be56..0000000 --- a/src/main/java/ca/recrown/islandsurvivalcraft/worldgen/IslandNoiseGenerator.java +++ /dev/null @@ -1,48 +0,0 @@ -package ca.recrown.islandsurvivalcraft.worldgen; - -import java.util.Random; - -import org.bukkit.Material; -import org.bukkit.generator.ChunkGenerator.ChunkData; -import org.bukkit.util.noise.SimplexOctaveGenerator; - -import nl.rutgerkok.worldgeneratorapi.BaseNoiseGenerator; -import nl.rutgerkok.worldgeneratorapi.BiomeGenerator; - -public class IslandNoiseGenerator implements BaseNoiseGenerator { - private TerrainSettings settings; - private SimplexOctaveGenerator baseNoiseGenerator; - private final int maximumHeight = 78; - private final int minimumHeight = 3; - - public IslandNoiseGenerator(TerrainSettings settings, Random random) { - this.baseNoiseGenerator = new SimplexOctaveGenerator(random, 4); - } - - @Override - public void getNoise(BiomeGenerator biomeGenerator, double[] buffer, int x4, int z4) { - for (int multiple = 0; multiple < buffer.length; multiple++) { - for (int x = 0; x < 4; x++) - for (int z = 0; z < 4; z++) { - int xBlock = x4 + x; - int zBlock = z4 + z; - - } - } - } - - private void fillChunkColumn(int x, int z, int height, ChunkData chunkData) { - if (height <= settings.seaLevel) { - chunkData.setRegion(x, height, z, x+1, settings.seaLevel, z+1, Material.WATER); - chunkData.setRegion(x, 0, z, x+1, height, z+1, Material.STONE); - } else { - chunkData.setRegion(x, 0, z, x+1, height, z+1, Material.STONE); - } - } - - private int baseHeight(int x, int z) { - return (int) ((baseNoiseGenerator.noise(x, z, 0.5D, 0.5D, true) + 1D) * maximumHeight/2D) + minimumHeight; - } - - -} \ No newline at end of file