diff --git a/RecrownedAthenaeum.html b/RecrownedAthenaeum.html new file mode 100755 index 0000000..9aba266 --- /dev/null +++ b/RecrownedAthenaeum.html @@ -0,0 +1,94 @@ + + + + + + + + + + + + YHD - Recrowned Athenaeum + + + + +
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PolyJet

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The game based on beats. No seriously, the whole game revolves around a user selected masterpiece.

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The Concept

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Essentially, this game is a rhythm game with audio analytics built in which allows the user to choose the tracks of which they play to.

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3rd Party

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LibGDX

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This game uses LibGDX which is a very impressive game framework/engine. Its completely written in Java, and supports multi-platform pretty well. Go check them out.

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Jtransforms

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This game also uses the Jtransforms library for its fft functions. You can go and read up on what they do.

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Done

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  • Controls are done
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  • Main menu done
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  • Splash-screen background loading done.
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  • Audio data collecting done
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  • Actual analytics screen done
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  • loading screen done
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  • on keeping audio analysis result data in sync with gameplay audio.
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TODO:

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  • Working! Generate entities based on audio data
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  • Make game look cooler (decorating)
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  • Possible future plans.
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+ + + + + \ No newline at end of file diff --git a/polyjet.html b/RhythmBullet.html similarity index 87% rename from polyjet.html rename to RhythmBullet.html index 903c54e..88a9eab 100755 --- a/polyjet.html +++ b/RhythmBullet.html @@ -9,7 +9,7 @@ - HighDef - PolyJet + YHD - RhythmBullet