using SkinnerBox.States.Main; using SkinnerBox.Utilities; using SlatedGameToolkit.Framework; using SlatedGameToolkit.Framework.Logging; namespace SkinnerBox { class Game { public const int WIDTH_UNITS = 8; public const int HEIGHT_UNITS = 8; static void Main(string[] args) { GameEngine.targetFPS = 0; GameEngine.UpdatesPerSecond = 20; Logger.AddLogListener(new ConsoleLogger()); GameEngine.Ignite(new MenuState()); } } }