Refactor, changed some values, fixed server controls.

This commit is contained in:
2020-07-12 13:26:32 -05:00
parent 30afab7b05
commit dd0daa091d
16 changed files with 41 additions and 40 deletions

View File

@@ -9,7 +9,7 @@ using SlatedGameToolkit.Framework.Input.Devices;
using SlatedGameToolkit.Framework.StateSystem;
using SlatedGameToolkit.Framework.StateSystem.States;
namespace SkinnerBox.States
namespace WebsiteSim.States
{
public class GameOverState : IState
{

View File

@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Numerics;
using SDL2;
using SkinnerBox.Entities;
using WebsiteSim.Entities;
using SlatedGameToolkit.Framework.AssetSystem;
using SlatedGameToolkit.Framework.Graphics.Render;
using SlatedGameToolkit.Framework.Graphics.Textures;
@@ -14,9 +14,9 @@ using SlatedGameToolkit.Framework.StateSystem.States;
using SlatedGameToolkit.Framework.Utilities.Collections.Pooling;
using SlatedGameToolkit.Framework.Utilities;
using SlatedGameToolkit.Framework.Graphics.Text;
using SkinnerBox.Utilities;
using WebsiteSim.Utilities;
namespace SkinnerBox.States
namespace WebsiteSim.States
{
public class GamePlayState : IState
{
@@ -102,7 +102,7 @@ namespace SkinnerBox.States
packetSpawnInfo = new PacketSpawnInfo(2, 1, (float)(random.NextDouble() * Game.WIDTH_UNITS), 1f, 0.2f, 0.75f);
downloadSpawnInfo = new DownloadSpawnInfo(4, 6, 3, 1, 4, 2);
dDOSSpawnInfo = new DDOSSPawnInfo(28, 3f, 2f, 245f);
dDOSSpawnInfo = new DDOSSPawnInfo(28, 3f, 2f, 200f);
score = 0;
timeElapsed.HardSet(0);
server.Speed = 4;
@@ -245,14 +245,14 @@ namespace SkinnerBox.States
serverTargetPos = cursorWidthScale * Mouse.X;
}
if (serverTargetPos < server.CenterX)
if (serverTargetPos < server.CenterX - 0.02f)
{
server.CenterX -= ((float)timeStep * server.Speed);
if (server.CenterX < serverTargetPos) server.CenterX = serverTargetPos;
} else if (serverTargetPos > server.CenterX)
if (server.CenterX < serverTargetPos - 0.02f) server.CenterX = serverTargetPos - 0.02f;
} else if (serverTargetPos > server.CenterX + 0.02f)
{
server.CenterX += ((float)timeStep * server.Speed);
if (server.X > serverTargetPos) server.CenterX = serverTargetPos;
if (server.CenterX > serverTargetPos + 0.02f) server.CenterX = serverTargetPos + 0.02f;
}
#endregion
#region PacketUpdate
@@ -433,7 +433,7 @@ namespace SkinnerBox.States
if (packetSpawnInfo.jumpDistance > 2.25f) packetSpawnInfo.jumpDistance = 2.25f;
}
if (packetSpawnInfo.interval > 0f) {
packetSpawnInfo.interval = (float) (-0.0075 * timeElapsed.Value) + 2f;
packetSpawnInfo.interval = (float) (-0.007 * timeElapsed.Value) + 2f;
if (packetSpawnInfo.interval < 0f) packetSpawnInfo.interval = 0f;
}

View File

@@ -13,7 +13,7 @@ using SlatedGameToolkit.Framework.Loaders;
using SlatedGameToolkit.Framework.StateSystem;
using SlatedGameToolkit.Framework.StateSystem.States;
namespace SkinnerBox.States
namespace WebsiteSim.States
{
public class MenuState : IState
{

View File

@@ -2,7 +2,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Numerics;
using SDL2;
using SkinnerBox.Entities;
using WebsiteSim.Entities;
using SlatedGameToolkit.Framework.AssetSystem;
using SlatedGameToolkit.Framework.Graphics.Render;
using SlatedGameToolkit.Framework.Graphics.Text;
@@ -13,7 +13,7 @@ using SlatedGameToolkit.Framework.StateSystem;
using SlatedGameToolkit.Framework.StateSystem.States;
using SlatedGameToolkit.Framework.Utilities.Collections.Pooling;
namespace SkinnerBox.States
namespace WebsiteSim.States
{
public class TutorialState : IState
{
@@ -55,7 +55,7 @@ namespace SkinnerBox.States
font.PixelHeight = 48;
font.PixelsPerUnitHeight = 80;
font.PixelsPerUnitWidth = 80;
font.PrepareCharacterGroup("abcdefghijklmnopqrstuvwy.:MSHIP+,DTY\'!".ToCharArray());
font.PrepareCharacterGroup("abcdefghijklmnopqrstuvwy.:MSHIP+,DTY\'!DDOSB".ToCharArray());
this.renderer = renderer;
}
@@ -149,6 +149,7 @@ namespace SkinnerBox.States
font.WriteLine(renderer, 0.1f, Game.HEIGHT_UNITS - 2.5f, "Hit the packets and serve the downloads.", Color.Purple);
font.WriteLine(renderer, 0.1f, Game.HEIGHT_UNITS - 3.0f, "Press shift + space to continue to game!", Color.DarkOrange);
font.WriteLine(renderer, 0.1f, Game.HEIGHT_UNITS - 5f, "If a download fades, or\n packets pass the server, \nthe users will be disappointed!", Color.Black);
font.WriteLine(renderer, 0.1f, 1, "Beware of the DDOS...", Color.Gray);
#endregion
renderer.End();
}
@@ -233,14 +234,14 @@ namespace SkinnerBox.States
serverTargetPos = cursorWidthScale * Mouse.X;
}
if (serverTargetPos < serverEntity.CenterX)
if (serverTargetPos < server.CenterX - 0.02f)
{
serverEntity.CenterX -= ((float)timeStep * serverEntity.Speed);
if (serverEntity.CenterX < serverTargetPos) serverEntity.CenterX = serverTargetPos;
} else if (serverTargetPos > serverEntity.CenterX)
server.CenterX -= ((float)timeStep * server.Speed);
if (server.CenterX < serverTargetPos - 0.02f) server.CenterX = serverTargetPos - 0.02f;
} else if (serverTargetPos > server.CenterX + 0.02f)
{
serverEntity.CenterX += ((float)timeStep * serverEntity.Speed);
if (serverEntity.X > serverTargetPos) serverEntity.CenterX = serverTargetPos;
server.CenterX += ((float)timeStep * server.Speed);
if (server.CenterX > serverTargetPos + 0.02f) server.CenterX = serverTargetPos + 0.02f;
}
#endregion
#region WarningCleanup