2020-07-11 22:09:33 +00:00
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using SkinnerBox.States.Main;
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2020-07-11 19:02:52 +00:00
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using SlatedGameToolkit.Framework;
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namespace SkinnerBox
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{
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class Game
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{
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public const int WIDTH_UNITS = 8;
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public const int HEIGHT_UNITS = 8;
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static void Main(string[] args)
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{
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GameEngine.targetFPS = 0;
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GameEngine.UpdatesPerSecond = 20;
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GameEngine.Ignite(new MenuState());
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}
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}
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}
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